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Beam Saber

Beam Saber


Winner of the 2022 Dicebreaker Tabletop Awards People's Choice Awards! Beam Saber is a Forged In The Dark game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their part, then get out physically and mentally intact. The organizations that perpetuate The War throughout all of known space are too incomprehensibly huge to take down. There is no...   [click here for more]
Austin Ramsay  $30.00

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Beam Saber: Rush Wars

Beam Saber: Rush Wars


The world of Rush Wars is an alternate universe where cars have an even greater importance than in our world. They are both an identity and a conduit for power. Those esteemed few who can tap into a car’s true potential become Heroes and Villains the likes of which haven’t been seen since the Trojan War. This book contains: An examination of what Beam Saber looks like in settings that are close...   [click here for more]
Austin Ramsay  $10.00

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Beam Saber: Stardost Memento

Beam Saber: Stardost Memento


It has been 3 years since the Jovangellian planet Stardost became Her Exalted Victory, and in that time the Norrish conquerors have consolidated their position both planet side and in orbit. The Jovangellians have not been idle either. Though scars and open wounds from the Fifty Week War remain, the Stardosters and Orbitoids have formed a tenuous military alliance. They have no jump ships so escape...   [click here for more]
Austin Ramsay  $15.00

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Beam Saber: The Dracula

Beam Saber: The Dracula


An ancient legend. You are Dracula, THE vampire. Some guy wrote a book about you a long time ago and people have been making stories about you since. Your tale has inspired millions in everything from fashion to murder. Unfortunately the damned Exodus and now this War have really disrupted your lifestyle as leaving Earth has caused your powers to wax and wane. You'll outlast it though, just like everything...   [click here for more]
Austin Ramsay  $5.00

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Beam Saber: The Growing Conflict

Beam Saber: The Growing Conflict


The conflict grows as new types of Pilots emerge, new types of Squads appear, and new Factions are born! This supplement for Beam Saber features new ways to play including 9 new Pilot playbooks, 2 new Squad playbooks, and rules for forming and managing a Faction. The new types of Pilots include: The Artificial who finds strength in having been created for a specific purpose. The...   [click here for more]
Austin Ramsay  $20.00

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The Pack

The Pack


On the first day of every hundredth year... Magic, The Pack, and The Snarl return to the realm of mortals. “We are The Pack,” says an authority that speaks to every living creature. “If your Heart is ready you can enter The Snarl. If your Will is strong you can reach its end. If you are First, we will reward you with your greatest desire. Come find us.” On the first day of the next year, all...   [click here for more]
Austin Ramsay  $10.00

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Beam Saber: The Honed

Beam Saber: The Honed


The Best. Period. Every participant in The War has training, even if only a little. You are not trained, not proficient, not skilled. The art that has shaped your life since the day you were introduced to it has given you technique that makes a mockery of even your most learned peers. You are a hammer, a paintbrush, a river, and the world is a nail, a canvas, a shore. You are Honed. The Honed is...   [click here for more]
Austin Ramsay  $5.00

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Beam Saber: The Hunter

Beam Saber: The Hunter


A Relentless Killer In the darkness you wait, patient. The taste of your prey's fear is hot on your tongue. Their panicked breaths and screams are a standing ovation. Your revelry and their terror are both well earned. The justice you bring is true for you are the Hunter that will pursue them to their end. The Hunter is a pilot playbook for Beam Saber. They are a monster, terrorizing the opposition...   [click here for more]
Austin Ramsay  $5.00

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Beam Saber: The Lightdancer

Beam Saber: The Lightdancer


Anything, anytime. With the proliferation of holo-projectors and Augmented Reality the battlefield is no longer a purely physical realm. Some warriors struggle with code while the more traditional trade gunfire. You bridge the gap, flitting between the two modes, controlling the tempo of conflict. As the Lightdancer your movements shape the rhythms of the future. The Lightdancer is a pilot playbook...   [click here for more]
Austin Ramsay  $5.00

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Beam Saber: The Recluse

Beam Saber: The Recluse


A Barely Healed Wound Once upon a time there was a grand villain. An unstoppable shadow that wrought destruction to everything around them. Those who knew their name cowered when it was spoken. But something changed. Maybe they were dealt a grave wound. Perhaps something within them was healed. Regardless, they faded away until only a few still believed in them, and fewer believed them to be alive....   [click here for more]
Austin Ramsay  $5.00

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Beam Saber: The Show

Beam Saber: The Show


Vehicular Entertainment Many people are drawn to piloting Vehicles. The sense of power, duty, transcendence is too intoxicating to resist for many. You, however, are not in a cockpit for such base reasons. You’re here for the drama. The sheer opera of two titanic heroes clashing, both believing with their whole hearts that what they’re doing is just. Sure, maybe you get paid for the job, but at...   [click here for more]
Austin Ramsay  $5.00

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  D100 Dungeon - Mapping Game Add-On Print and Play (Accessory 6)