Are you a STREET CORNER preacher barking out prophecies at every passerby? Or a wild-eyed bookworm, nose-deep in a YELLOWED TOME filled with nameless scriptures? Perhaps you hold the key to DIVINE BOMB or wield a HOLY HANDGUN giving you the power to smite the unworthy? To convey your SIGNS & PORTENTS, do you wear simple sandwich boards and carry placards, or do you wear the OCULUS OF THE ORACLE?... [click here for more]
GRIDSHOCK 20XX is a tabletop roleplaying game setting: a superhero world where something went very wrong in 1986. Reality was warped, civilization collapsed, and the world as we knew it was turned upside down. Now the bad guys are in charge of what's left – but a new breed of superhumans called Vectors strive to restore freedom to their ravaged world. Like the heroes of the past, Vectors use... [click here for more]
*** THE KICKSTARTER FOR THE CORE RULEBOOK IS NOW LIVE ***
This world is an error. A glitch. It has to be. This can’t be the way life was meant to be.
It all went wrong somewhere. Probably when we let the hyper-corps take control. Now they control everything we consume. Everything we eat, drink, watch, or buy. They’re even trying to control how we think. Sooner or later,... [click here for more]
A class for CY_BORG brought to you by VX2.
In honor of the FDA approving vat-grown chicken, the Vat-Grown Repli-Clone has been updated.
Are you more human than chicken or more chicken than human?
Engineered to be tastier, juicier, more finger-licking good. Implanted with a brain that was not your own, and GMOd to decay at a slower rate — so when the skies fall, only you and the cockroaches will... [click here for more]
A class for CY_BORG brought to you by VX2. Engineered to be better, stronger, faster; implanted with memories that are not your own; and genetically encoded to degrade at an accelerated rate. Live fast, die young embodied. And your time is almost up.
Options include:
Basic Companion Model
Covert Ops Model
Law Enforcement Model
Public Works Model
Zero-G Combat Model
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Layout, content, and design... [click here for more]