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 Hottest Titles from Original Frontiers
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TACTICAL PROJECTS DIVISION - Sci FiTHE ENTOMBED CROWN - Dark FantasyHAVEN FALLEN - Sci Fi
Prevail Unbound - Dark Modern FantasyEXCALIBUR UNBOUND - Historical Fantasy
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All Original Frontiers Titles [BUNDLE]

All Original Frontiers Titles [BUNDLE]


This special bundle product contains the following titles. Bushido Spirit - Core Rules and Setting - PDFDesolate Plains Of Talanhar- Core Rules and Setting - PDFDusk's Ascent - Core Rules and Setting - PDFExcalibur Unbound - Core Rulebook - PDFHaven Fallen - Core Rulebook - PDFHaven Fallen - Item Booklet - Energy Weapons Vol. 1 - PDFHaven Fallen - Item Booklet - Handguns Vol. 1 - PDFHaven...   [click here for more]
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Bushido Spirit - Core Rules and Setting

Bushido Spirit - Core Rules and Setting


The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming. EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,...   [click here for more]
Original Frontiers  $2.99

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Desolate Plains Of Talanhar- Core Rules and Setting

Desolate Plains Of Talanhar- Core Rules and Setting


The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming. EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,...   [click here for more]
Original Frontiers  $2.99

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Dusk's Ascent - Core Rules and Setting

Dusk's Ascent - Core Rules and Setting


The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming. EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,...   [click here for more]
Original Frontiers  $2.99

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Excalibur Unbound - Core Rulebook

Excalibur Unbound - Core Rulebook


Introduction The Bryttania of Excalibur Unbound differs greatly from the history we have been presented. In this account (beginning in the 7th Century AD) the peoples of the fragmented British Isles remain untouched by a history of Roman oppression or grim Monotheistic ideals of servitude. The people are still connected to Universal Magical energy bonded to the Old Gods. Though the human Kingdoms...   [click here for more]
Original Frontiers  $9.99

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Haven Fallen - Core Rulebook

Haven Fallen - Core Rulebook


Form: Colour PDF Pages: 201 Update 18/03/2024 - Now includes fillable PDF Character Sheet INTRODUCTION The elusive Haven – the fabled centre of the Universe – is said to be a world of everlasting life. For all the Solar Empires our Galaxy has given rise to, none can claim dominion over such a Planet. There are those who believe fragments of it’s potency exist in the relics which provide...   [click here for more]
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Haven Fallen - Item Booklet - Energy Weapons Vol. 1

Haven Fallen - Item Booklet - Energy Weapons Vol. 1


This Booklet contains 9 Energy Weapons which may be found throughout the Known Universe (the rarity of each is reflected within their average cost in Credits). The Haven Fallen Core Rule Book (CRB) is required to play a Haven Fallen Adventure. As the Storyteller you may use this Booklet to award Items when looting or kitting out Player Characters or NPCs. Each Item within this Booklet has it’s...   [click here for more]
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Haven Fallen - Item Booklet - Handguns Vol. 1

Haven Fallen - Item Booklet - Handguns Vol. 1


This Booklet contains 9 Handguns which may be found throughout the Known Universe (the rarity of each is reflected within their average cost in Credits). The Haven Fallen Core Rule Book (CRB) is required to play a Haven Fallen Adventure. As the Storyteller you may use this Booklet to award Items when looting or kitting out Player Characters or NPCs. Each Item within this Booklet has it’s own...   [click here for more]
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Haven Fallen - KAOS Units - Mech Construction Manual

Haven Fallen - KAOS Units - Mech Construction Manual


This Mech Construction Manual is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game. Within the context of gameplay the Mechs of Haven Fallen are called KAOS (Kinetic Adaptive Operational System) Units. Any Skill Rating requirement to pilot a  particular type of KAOS Unit is listed. For Storytellers (or...   [click here for more]
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Haven Fallen - NPC Profile - Cirsa The Fixer

Haven Fallen - NPC Profile - Cirsa The Fixer


Cirsa the Fixer is an expert hacker and spy, capable of layering technical and social subterfuge on a mass scale. Cirsa is also an aficionado of acquisitions, and it is said that there is nothing she is not able to obtain for the right price. ___________________________________________________________________________ This NPC Profile is provided to the Storyteller to expand gameplay and provide...   [click here for more]
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Haven Fallen - NPC Profile - Dra'Vex Tei

Haven Fallen - NPC Profile - Dra'Vex Tei


With a stoic demeanour and unwavering loyalty, Dra'Vex navigates the delicate web of cosmic politics with grace and precision. His imposing presence, augmented by formidable combat prowess, stands as a testament to his commitment to safeguarding the fragile alliances forged among the stars. ___________________________________________________________________________ This NPC Profile is provided...   [click here for more]
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Haven Fallen - NPC Profile - Jenna Tarn

Haven Fallen - NPC Profile - Jenna Tarn


Jenna Tarn is a diplomat and Magic-user, renowned for her calming influence and network of information gatherers. Even those who do not like Jenna often cite her as a person whose word is worthy of respect, taking heed when she speaks. ___________________________________________________________________________ This NPC Profile is provided to the Storyteller to expand gameplay and provide further...   [click here for more]
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Haven Fallen - NPC Profile - Jerek Farnir

Haven Fallen - NPC Profile - Jerek Farnir


Jerek Farnir is a bounty hunter and Magic User. Despite his rugged exterior Farnir is known for his stoic nature and strict code of fairness. Farnir has nearly three hundred lawful homicides to his name, all of whom fell foul of his sense of fair play. ___________________________________________________________________________ This NPC Profile is provided to the Storyteller to expand gameplay...   [click here for more]
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Haven Fallen - NPC Profile - Kali Quikz

Haven Fallen - NPC Profile - Kali Quikz


Kali Quikz is a former UCE Commando turned bounty hunter. Kali is also known to broker information with underworld parties. She came to prominence as a driver in the Doom Runs of Kaos V, and has been a noted thrill-seeker ever since. ___________________________________________________________________________ This NPC Profile is provided to the Storyteller to expand gameplay and provide further...   [click here for more]
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Haven Fallen - NPC Profile - Kyna Nix

Haven Fallen - NPC Profile - Kyna Nix


Clad in attire as dark as her deeds, she navigates the treacherous currents of the black market with tremendous cunning. With piercing eyes that betray neither mercy nor remorse, Kyna deals in the forbidden and the taboo, her inventory ranging from stolen technology to forbidden relics from the farthest reaches of the Known. It is not just her merchandise that instils fear, but the cold calculation...   [click here for more]
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Haven Fallen - NPC Profile - Lars Wynn

Haven Fallen - NPC Profile - Lars Wynn


Lars Wynn is a former Executive of the Triumvirate Pacts, and now a freelance bounty hunter and justiciar. Lars excels at finding the truth where others would seek to conceal it. Though born into privilege, Lars prefers the company of the needy. ___________________________________________________________________________ This NPC Profile is provided to the Storyteller to expand gameplay and provide...   [click here for more]
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Haven Fallen - NPC Profile - Narina Seris

Haven Fallen - NPC Profile - Narina Seris


Narina Seris is a renowned envoy between the Formarian Star League (FSL) and the Formari people of the Wahid Sector. Of all the FSL to explore beyond the comfort of the Sisters, Narina is known to be one of the most approachable and protective. ___________________________________________________________________________ This NPC Profile is provided to the Storyteller to expand gameplay and provide...   [click here for more]
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Haven Fallen - NPC Profile - Sona Kalorn

Haven Fallen - NPC Profile - Sona Kalorn


Sona Kalorn is a freelance information broker and tutor with the UCE. She uses her talents for espionage for what she likes to call the greater good – helping the most people she possibly can. She also teaches the controlled us of Magic, business acumen, and spycraft. ___________________________________________________________________________ This NPC Profile is provided to the Storyteller to...   [click here for more]
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Haven Fallen - NPC Profile - Zara Nova

Haven Fallen - NPC Profile - Zara Nova


Employing an arsenal of cutting-edge technology and ancient arts, Zara is the nightmare of tyrants and despots, a whisper in the dark that spells doom for those who dare threaten the fragile balance of the cosmos. She dances on the edge of morality, her allegiance swayed only by the compass of her own conscience, a lone hunter in the cosmic wilderness. ___________________________________________________________________________...   [click here for more]
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Haven Fallen - Solo Adventure - Accursed Vendetta

Haven Fallen - Solo Adventure - Accursed Vendetta


In Haven Fallen – Accursed Vendetta you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points....   [click here for more]
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Haven Fallen - Solo Adventure - Arcane Ruin

Haven Fallen - Solo Adventure - Arcane Ruin


It began with a flicker, a subtle disturbance in the delicate balance of magical energies that permeate the Galaxy. Scholars and sorcerers alike brushed it off as a mere anomaly, an aberration in the tapestry of the arcane. But soon, whispers turned to murmurs, and murmurs to cries of alarm, as a virulent contagion spread like wildfire among the wielders of magic. At first, it manifested as a subtle...   [click here for more]
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Haven Fallen - Solo Adventure - Ashen Skies

Haven Fallen - Solo Adventure - Ashen Skies


The Ashen Raiders are a Formari mercenary company. Their number comprises mostly of veterans of the many conflicts fought among the Formari of Earth descent. A state of mutual enmity, isolated clashes, and cold wars between the Trinity Pact and the United Colonies of Erisia (UCE) have provided a steady flow of disaffected military personnel, battle-worn and dissuaded from the notion of humans killing...   [click here for more]
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Haven Fallen - Solo Adventure - Ashigaru Legion

Haven Fallen - Solo Adventure - Ashigaru Legion


In Haven Fallen – Ashigaru Legion you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The...   [click here for more]
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Haven Fallen - Solo Adventure - Azomonir Pt 1: Jalrar Magus

Haven Fallen - Solo Adventure - Azomonir Pt 1: Jalrar Magus


Many systems of belief flourish throughout the Known, and the good news for believers is that they are usually correct; the Universe will help the faithful adherent of an ideal to their version of the next world or afterlife at the point of physical death. It is at this point, however, in the brief moment between death and being claimed by the Universe, where the soul is most vulnerable. In the Spirit...   [click here for more]
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Haven Fallen - Solo Adventure - Bearer Of Whispers

Haven Fallen - Solo Adventure - Bearer Of Whispers


The Bearer of Whispers has been a long standing rumour in the furthest reaches of the Known, a watchword for raiders and roguers, and for all those who would menace the peace of the peaceful. Some say the Bearer of Whispers is a wayward Magic User, an individual touched by the Spirit Realm and left to function in the Corporeal. Some say the Bearer of Whispers has fought for justice in every Universal...   [click here for more]
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Haven Fallen - Solo Adventure - Beast Messiah

Haven Fallen - Solo Adventure - Beast Messiah


The Beast Messiah is perhaps the most dread of all cruiser ships to prowl the Deep Space of the Wahid Sector. Captained by the necro-scientist Doctor Mave Gravis, the ship itself is a colossal laboratory. Doctor Gravis, though most of her physical makeup is cybernetically enhanced, is technically the only bipedal sentient member of the Beast Messiah’s crew. The ship’s central AI, Aura, works in...   [click here for more]
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Haven Fallen - Solo Adventure - Belmar Isle

Haven Fallen - Solo Adventure - Belmar Isle


Pilgrimages to the Belmar Isle on Planet Nilrov are considered an essential aspect of cultural life for practitioners of Sea Magic. Belmar is also seen as a truly neutral place for political discourse, and is favoured by dignitaries and diplomats for its verdant beauty as the idea of a utopian microcosm. The Isle has long been secured by the Belmar Wardens, a non-Arcane organisation comprised of those...   [click here for more]
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Haven Fallen - Solo Adventure - Beneath The Remains

Haven Fallen - Solo Adventure - Beneath The Remains


In the Trinity Pact’s rich military history many elite unites have been able to claim the title of “the best”. The Pact have triumphed on all types of Worlds, in all kinds of conditions, and this is down to the backbone of their specialist Operatives. But when a unit has exhausted its function the Pact have been known to reshape the narrative history of its operations to serve the purpose of...   [click here for more]
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Haven Fallen - Solo Adventure - Bezma's Legacy

Haven Fallen - Solo Adventure - Bezma's Legacy


For generations, the Tenarnun have thrived in the lands they call home. But now, a dark cloud looms over their once vibrant existence. Whispers spread like a plague through the twisted corridors of power, murmurs of a disease designed to decimate the Tenarnun, concocted in the clandestine laboratories of their enemies. The very air crackles with tension as the purple-skinned warriors grapple with...   [click here for more]
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Haven Fallen - Solo Adventure - Blood Forest

Haven Fallen - Solo Adventure - Blood Forest


Planet Blunhelm, simply known as the “Blood Forest”, was settled by a loosely affiliated society of Magic Users descended from the original Wild Kin. Blunhelm, originally a Trinity Pact territory, proved to be inhospitable for most Formari and lay dormant for centuries. With its forests and great lakes largely, colossal fauna and inedible flora, the planetoid seemingly had little to offer. When...   [click here for more]
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Haven Fallen - Solo Adventure - Broken Light

Haven Fallen - Solo Adventure - Broken Light


In Haven Fallen – Broken Light you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest...   [click here for more]
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Haven Fallen - Solo Adventure - By Dusk And Grace

Haven Fallen - Solo Adventure - By Dusk And Grace


The Order of Dusk and Grace was forged in violence, but now represents a rare haven of tranquillity in one of the most chaotic regions of the Wahid Sector. Thirty-six disputed Planetoids, rarely mentioned in mainstream circles, form the Pandemonium Vortex. These Planetoids change hands in varying disputes at any given time between self-styled Houses. Some of these Houses are simply well-funded Underworld...   [click here for more]
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Haven Fallen - Solo Adventure - Cobalt Engine

Haven Fallen - Solo Adventure - Cobalt Engine


It has been hundreds of years since the war between the AI people of the Salvus and the Formari of the Trinity Pact. Construct, assigned codename by the Trintiy Pact as the Salvus Living Deity (SLD), has expanded the Lionheart Flotilla from three hundred to nearly five hundred ships in the last six months. When questioned about this expansion Construct’s reply is simply to reassure the enquirer...   [click here for more]
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Haven Fallen - Solo Adventure - Conquest Of Manornis

Haven Fallen - Solo Adventure - Conquest Of Manornis


In the distant reaches of the Wahid Sector, the planet Manornis stands as a jewel of untamed beauty and ancient mysteries. Its rugged landscapes, from the towering Iron Spires to the enchanted Crimson Forest, are a battleground for two knightly orders vying for supremacy. The Order of the Iron Star, with its disciplined ranks and advanced technology, seeks to dominate through sheer power and innovation....   [click here for more]
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Haven Fallen - Solo Adventure - Crown Citadel

Haven Fallen - Solo Adventure - Crown Citadel


The Crown Citadel is located on Planet Brumzan in Parnathia and was once a celebrated palace on an overworld rarely frequented by the Parnun dynasties it was built for. Instead, the untouched tower became a place of meditation and Magical contemplation for off-worlders who would then proceed to visit the Parnun nobility on Brumzan below the Planet’s surface. A handful of Parnun Magic Users form...   [click here for more]
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Haven Fallen - Solo Adventure - Cruel Skies

Haven Fallen - Solo Adventure - Cruel Skies


In Haven Fallen – Cruel Skies e you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The...   [click here for more]
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Haven Fallen - Solo Adventure - Dark Star Shogunate

Haven Fallen - Solo Adventure - Dark Star Shogunate


In the vast outreaches of Trinity Pact space, where glimmering city-states stretch across star systems like jewels in the void, a sinister menace creeps through the shadows. From the depths of abandoned research stations and derelict spacecraft, a plague unlike any other spreads its tendrils. Simply known as the Void Revenants, twisted abominations of flesh and circuitry, these beings stalk the corridors...   [click here for more]
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Haven Fallen - Solo Adventure - Dawning Gift

Haven Fallen - Solo Adventure - Dawning Gift


In Haven Fallen – Dawning Gift you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest...   [click here for more]
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Haven Fallen - Solo Adventure - Dawning Star

Haven Fallen - Solo Adventure - Dawning Star


The line between cybernetic and organic augmentation is becoming increasingly blurred due to the developments and more widespread understanding of nano technology. The Dawning Star project is an attempt by the remnants of Salvus Industries to corner the market of those in need, or otherwise prepared, to experiment with an all-encompassing exosuit aimed to boost the life quality of the wearer on an...   [click here for more]
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Haven Fallen - Solo Adventure - Dead Waters

Haven Fallen - Solo Adventure - Dead Waters


The warriors of the Formarian Star League (FSL) rarely venture beyond their own territory. Though the Auric Legions train constantly and are always on alert, ready to defend the Sisters, the reality is that they have not seen sustained combat in a very long time. Few would risk the wrath of the FSL, known for their advanced tech and ruthless tactics. The Supreme Elder would argue that this places the...   [click here for more]
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Haven Fallen - Solo Adventure - Dead Zone

Haven Fallen - Solo Adventure - Dead Zone


In Haven Fallen – Dead Zone you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest...   [click here for more]
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Haven Fallen - Solo Adventure - Deadnight

Haven Fallen - Solo Adventure - Deadnight


In Haven Fallen – Deadnight you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest...   [click here for more]
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Haven Fallen - Solo Adventure - Destiny Foresworn

Haven Fallen - Solo Adventure - Destiny Foresworn


In Haven Fallen – Destiny Foresworn you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points....   [click here for more]
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Haven Fallen - Solo Adventure - Dread Fall

Haven Fallen - Solo Adventure - Dread Fall


In Haven Fallen – Dread Fall you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest...   [click here for more]
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Haven Fallen - Solo Adventure - Dread Tacitus

Haven Fallen - Solo Adventure - Dread Tacitus


Tacitus Fornea is one of the few rogue Spirit Magic practitioners of Earth-bound origin. Since her early life Tacitus has been the focal point of numerous studies on the notion that Magic can be linked to the fundamental sciences of the Universes itself. The energy she has manifested over the years has been used to power space stations and save millions of lives throughout the known. Or so she was...   [click here for more]
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Haven Fallen - Solo Adventure - Dusk Hive Scourge

Haven Fallen - Solo Adventure - Dusk Hive Scourge


When the Trinity Pact discovered Dremurgor, a barren red Planet Galactic North in the Wahid Sector, many questioned the wisdom of devoting resources to the World’s excavation. Scans clearly showed no resources of value, and it was believed Dremurgor had nothing of value to offer. Pact Pilots operating in the area even reported a sense of unease and dread when nearing the Planet’s surface. Pact...   [click here for more]
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Haven Fallen - Solo Adventure - Dying Demesne

Haven Fallen - Solo Adventure - Dying Demesne


In Haven Fallen – Dying Demesne you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The...   [click here for more]
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Haven Fallen - Solo Adventure - Exigent Corps

Haven Fallen - Solo Adventure - Exigent Corps


The Exigent Corps (EC) are a collective independent from any Assemblage and dedicated to the preservation of peace throughout the Wahid Sector. The EC maintain a presence on Kaos V, Earth, and Erisia, and from their power-bases on these Planets the EC monitor potential threats to political stability among the Trinity Pact, UCE, and Wild Kin. The EC occasionally work with non-Formari Assemblages to...   [click here for more]
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Haven Fallen - Solo Adventure - Exiled Archangel

Haven Fallen - Solo Adventure - Exiled Archangel


In Haven Fallen – Exiled Archangel you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The...   [click here for more]
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Haven Fallen - Solo Adventure - Far Scars

Haven Fallen - Solo Adventure - Far Scars


Every Assemblage in the Known Universe has evolved technologically to include some form of cyber defence. Some take this one step further, deploying entire hidden armies to secure their online borders. This has led to a concealed culture among the higher echelons of Known society, with the ultra-rich picking and choosing the best cyber operatives to do their bidding. Combining the skills of cyber subterfuge...   [click here for more]
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