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Hottest Creation Method from Catalyst Game Labs
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There May be Some Turbulence…
The year is 3095. Ten years after the Jihad, peace has finally reached most of the Inner Sphere. Within the newly created Republic of the Sphere, the post-war drawdowns have made industry of disarmament. But even here, not every mission goes smoothly—for, sometimes, the universe itself has its own agenda!
BattleTech Adventures: Empires Aflame... [click here for more] |
Catalyst Game Labs |
Pay What You Want
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A World Gone Black…
The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help?
Time to find... [click here for more] |
Catalyst Game Labs |
Pay What You Want
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Humanity’s Finest Hour
Long before mankind reached out for the stars, the nations of Terra waged generations of war against one another. While each conflict underscored the barbarism and technological savvy of the human species, the Second World War stands out as the most epic and critical of them all. Locked in battle on land, sea, and air, World War II spared few as the Allied... [click here for more] |
Catalyst Game Labs |
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It’s a Whole New World (Please Don’t Sue!)
Welcome, fight fans to the annual Solaris VII Exhibition Tournament! And do we have a special treat for you this year! We guarantee that you have never seen a combination of match-ups like these, and may never see such a thing again in your lifetime! For it is this year that, of all the contestants, from all across the Inner Sphere, we... [click here for more] |
Catalyst Game Labs |
Pay What You Want
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Taiw...St. Ives Free In 3226, revolutionaries have freed Taiw...St. Ives from the oppression of the Third League. But are the people of Taiw...St. Ives really free? Or are they just trading on oppressor for another? With the Third League unlikely to stand for treason, Taiw...St. Ives will be the center of the universe for a brief period.
Turning Points: Taiw...St. Ives fleshes out the... [click here for more] |
Catalyst Game Labs |
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I Think I Feel a Song Coming On!
ComStar lied! (We know: Big shock!) They said they checked out this distant rimward nebula, which ancient charts called “California” for some reason. Perhaps because someone in IE’s corporate mishmash of a leadership didn’t trust them—or more likely because they forgot that there even was a report from the Explorer Corps—the... [click here for more] |
Catalyst Game Labs |
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Everyday Poisons
The capitalistic future portrayed by Shadowrun is filled with a myriad of consumer products. Every character, PC or NPC, wageslave or shadowrunner interacts with hundreds of them every single week.
But what are these products? What snacks do people eat? What convenience products are being used every day?
Everyday Poisons is a collection of in-game, everyday products, for... [click here for more] |
Catalyst Game Labs |
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Every shadowrunner needs a place to meet a Johnson. Or relax. Or talk. Or unwind. Or hide. Or make a deal with a dragon. Faerie. Ghost. Whatever.
Let’s face it, when the goin’ gets tough, the tough find a bar. Anywhere you can find somethin’ strong, meet an old friend, gather yerself for a second, reload, and maybe – just maybe – get a break. There are high-end nova-clubs, hippy-dippy mage... [click here for more] |
Catalyst Game Labs |
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![[QSR Edition] Echoes of a Lost Signal](https://d1vzi28wh99zvq.cloudfront.net/images/2216/523916-thumb140.png) Echoes of a Lost Signal (Shadowrun QSR-Compatible Scenario)
A cinematic one-shot for 2–3 players. No core rulebook required.
"Help her." That’s all the message says—delivered to your team's favorite dive bar in the middle of a rainy Seattle night. No context. Just the sender: Andrew.
What’s Included?
A... [click here for more] |
Catalyst Game Labs |
Pay What You Want
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