Allies and Enemies is a resource of NPCs for Shadowrun Sixth World Edition, with NPCs for players to hire,and NPCs for the GM to use in other ways
Running the shadows is hard, so make sure to bring some extra chummers you can rely on to help out!
Running games for Shadowrun can be tricky, as you never know what your players will do next, and who they might meet along the way.
Allies and Enemies... [click here for more]
Planning on running the Holostreets but need a cover to help bring you back? A cover template in the classic Shadowrun style suitable for first, second, and third edition projects! Contains two variants for different sized art and text.
Edit the text, add your own art, and it's ready to go. This title contains two Photoshop documents, one InDesign document, and one IDML document for use... [click here for more]
Blood for Money is the first installment in the Lone Star "Blood in the Streets" Campaign setting. This introduces an alternative system for court room trials as presented in the Official Lone Star Setting book as well as 2 minor stops (Each centered around a scene of a crime or something the officers need to look into) as well as a longer multi-scene story! Also presented in a new system for getting... [click here for more]
Mind-Bender offers GMs a Matrix-themed adventure utilizing the Matrix Defraggedsupplement for 3rd-Edition Shadowrun.
After the bush league brawler Deadbolt was Doc-Wagoned from the local brawl zone, it looked like his career was kaput! But when he flatlined for a record 174 minutes... [click here for more]
Built from the ground up to be beginning friendly, System Spike will introduce you to the world of Shadowrun 5E as you chart a course through the shadows and your first significant run. Including maps, suggestions, plot hooks, and quick reference guides to enemies and security, everything about System Spike has been designed to help both new Shadowrun GMs and players get a feel for the world they're... [click here for more]
For decades, navigating the Matrix has felt like wandering a mad-science test maze, with players and GMs bogged down by intricate rules and technical jargon. The Matrix Defragged reframes this experience using familiar concepts, while providing a more engaging approach and bringing the mystique back to being the underworld decker. ... [click here for more]
Creating a Shadowrunner isn’t easy.
There’s no class to tell you what abilities you get, and there are a whole lot of options to pick from. You want a runner that isn’t going to frag up when it’s time for them to shine. You also need a character reference sheet that makes it easy to know what dice to roll, with all the numbers crunched so you can focus on playing the game instead of doing... [click here for more]