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Looking for cozy settlement-building rules for Grimwild? Look no further! With 4.5 pages of additional rules for Grimwild and 1.5 pages of supplemental material, Close to Home transforms Grimwild's core progression loop into a small-scale, community-focused experience!
Need more robust party setup? Close to Home's Q&A... [click here for more] |
Noah Kastin |
Pay What You Want
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Play Grimwild, but wondered what the Grimwild really is? Ice and Darkness gives tips on why the Grimwild behaves how it does (including a Crucible for randomization!), how it might have gotten to where it is now, how to completely swap out the genre by setting the game in the past or an alternate present compared to usual Grimwild, and more in a single GM screen page! ... [click here for more] |
Noah Kastin |
Pay What You Want
|
 Oh yeah! It's time for COMBO SPELL!, the anti-match-3 game where you use devastating combos to unleash devastating spells and win, but watch out for Spells matching 3 and making you lose! Take 3 un-matching dice, optional friends, and this GM screen to see how far you can make it! ... [click here for more] |
Noah Kastin |
Pay What You Want
|
 Ever wanted to play a slice-of-life game where only your characters' relationships with each other dictate how they interact with the mechanically lightweight problems they periodically encounter? This is that game! Just take a six-sided die or two, assign Bonds (the relationships themselves!) and Qualities to your characters, roll a bit, and start resolving problems! You can even use this as a GM... [click here for more] |
Noah Kastin |
Pay What You Want
|
So you want to make a tabletop roleplaying game? Awesome! You're following in a long tradition of making tabletop roleplaying games. Let me save you most of the time and glitches with the Third Edition of Master, the world's first tabletop roleplaying game system creator!
The First Edition's two years of development, playtesting, and hassle combined with another year and... [click here for more] |
Noah Kastin |
Pay What You Want
|
This is a game about finding your way through a lot of things going on in the Old West: Ones you heard about, ones you didn't, and just a few that might never have existed. Ones nobody else wants to tell you about, like who was really here when the European colonists arrived and what those locals really did. Ones everyone laughs at, like the draconic invasions. Ones that will chill your soul and make... [click here for more] |
Noah Kastin |
$10.00
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Violence is inefficient. Why would you engage in armed violence when you could just say what you need to get out of tense situations, freeze your targets in place without hurting them at all, or do some stealth work and hack your way out of anyone knowing you exist? With any hacker tool, cybernetic enhancement, or inborn proficiency known to humanity, you can defuse your way out of all your problems.... [click here for more] |
Noah Kastin |
$2.00
|
 Everyone is just waiting to betray your expectations. You can expect that.
That Owl, Betrayal is a tabletop roleplaying game about surviving in a post-modern pulp fiction environment in which betrayal can swivel its head around 360 degrees and the only purpose of the story is to shock the readers. As the readers, it is incumbent upon you to play the game in such a... [click here for more] |
Noah Kastin |
$2.95
|
 Every so often, daily affairs get shaken up. When that happens, Crossfade's mechanics—specifically suited to cyberpunk games—are designed to let you figure out what happens next, letting you experience thrilling, high-suspense stories in just a couple of hours. Even if you, the player, don't have any friends to play the game with you, the rules are designed to take you through the... [click here for more] |
Noah Kastin |
$2.00
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Thanks to faster-than-light travel, anyone can commit a crime, then jump to a random spot in the galaxy before someone can stop them. As a result, central authorities—police to keep you safe, government to guarantee your liberties—are all sucked out the proverbial air lock. With the aid of any organizations you may or may not be working for, all you have is what you and your friends can hang... [click here for more] |
Noah Kastin |
$2.00
|
So you want to make a tabletop roleplaying game? Awesome! You're following in a long tradition of making tabletop roleplaying games. Let me save you most of the time and glitches with Master, the world's first tabletop roleplaying game system creator!
Master's two years of development, playtesting, and hassle should leave you with only months, weeks, or even days... [click here for more] |
Noah Kastin |
Pay What You Want
|
Have you ever wanted to form the best kind of inseparable bonds with your fellow players, yet searched long and futilely for the magic that causes such bonds to spring into existence? Ah, good reader, the answer is Deep Affection Second Edition. A simple, 1-page document using the acclaimed Moxie rules to provide the most artisinal rules available to man (certainly to this man, who the... [click here for more] |
Noah Kastin |
Pay What You Want
|
So you want to make a tabletop roleplaying game? Awesome! You're following in a long tradition of making tabletop roleplaying games. Let me save you most of the time and glitches with the Second Edition of Master, the world's first tabletop roleplaying game system creator!
The First Edition's two years of development, playtesting, and hassle combined with a third year of... [click here for more] |
Noah Kastin |
Pay What You Want
|
You have sold away half your humanity for cybernetics that enhance the other half. Enhance any half you choose, with 5 Enhancements to mix-and-match between—Kill, Feel, Judge, Daze, and Shift—but be aware that whatever you fail to Enhance will hinder you, and whatever you do choose to Enhance will force your life to revolve around those Enhancements. With characters able to be made in a minute... [click here for more] |
Noah Kastin |
Pay What You Want
|
 5E and d20 have fantastic content. Their sheer quantity of content surpasses anything from any other roleplaying game. But sometimes you want to get at the content, and the equally vast rules stand in the way of only using what rules you want. What to do?
Master Dungeon's Second Edition puts a new focus on 5E and d20, letting players devote their time to what effect they... [click here for more] |
Noah Kastin |
$7.95
|
 Want realistic rules for what happens if characters don't sleep in the world's greatest roleplaying game? Here! Using at most slightly modified 5E rules, you can use this one-page supplement quickly and easily attach sleep rules to your campaign in no time. And if you find these frequently useful, you can even use this page in a GM screen! ... [click here for more] |
Noah Kastin |
Pay What You Want
|
The fun, jovial, and creative Mouse is here to liven up your Fountain games and any others you may want to add him to! With stats, lore, art, and more on a nice GM screen, you can expect entertainment to ensue! ... [click here for more] |
Noah Kastin |
Pay What You Want
|
The highly implausible has occurred: Popeye has done it again! With remarkable good luck, a sharp wit, and the ability to become extremely potent should he need to get into a fight or out of a scrape, this sailor man will no doubt lend interest to your next adventure! ... [click here for more] |
Noah Kastin |
Pay What You Want
|
 An untold calamity is about to befall the world. Whether a nihilist is about to destroy the universe, ancient forces are spiraling out of control, or an apocalypse is nigh, the world as we know it is about to change. The only ones who can stop it are a select few individuals. That's you. It's you vs. all.
U.V.ALL contains:
A 9-page PDF, containing:
A full-page cover
6 pages... [click here for more] |
Noah Kastin |
$2.95
|
Looking for quickstarts to let you jump into a game of Master Dungeon or a similar game, like 5E? Master Dungeon Quickstarts has you covered! With 4 quickstarts—each one page, including maps, mission premises, and GM notes—starting a fantasy game should be a snap! ... [click here for more] |
Noah Kastin |
$1.00
|
 The Great War is over, or maybe both of the World Wars are over. You have won. Now it's time to relax, set the future in motion, and enjoy ice cream sodas.
Fountain is a game set in an optimistic time when soda fountains permeate the landscape. As players, GMs, or even solo players, you can perform respectable tasks at these fountains using fate, fallbacks,... [click here for more] |
Noah Kastin |
Pay What You Want
|
Step outside your Houston home, kick out aliens, done.
They want you and everyone else in Houston dead. Fight them off with a GM screen packed full of information on the current crisis and another two full of maps on the state of the world—perfect for jumping into this world of Bend. Time to act.
Bend: Houston contains:
A PDF containing:
1 full-color... [click here for more] |
Noah Kastin |
$2.00
|

A solemn, minimal, 26-second instrumental piece to give ambiance to RPG settings. If you desire a short piece to introduce a tavern setting, a theme for a wistful bard to be played as the characters approach, or something in that vein, this may fill that role.
Originally posted under the Hero System's Hall of Champions program on April 16, 2020.
... [click here for more] |
Noah Kastin |
Pay What You Want
|

An epic, orchestral 38-second instrumental piece to give ambiance to RPG settings. For that moment when a character has a vision of some holy presence, finds what they have sought for so long, or has another moment of great wonder and triumph.
Originally posted under the Hero System's Hall of Champions program on July 2, 2021.
... [click here for more] |
Noah Kastin |
Pay What You Want
|
 Lucha Grande es un JdR de lucha muy fácil. Te permite seguir dos Luchas Pequeñas con una Lucha Grande. Necesitas solo amigos, celulares o plumas y papel, ¡y esta pantalla de DJ! ¡Disfrutas!
También, ¡esta es una traducción del 1-2-3 al Español! Quiero aprender Español, pero solo hablo pequeña Español. ¿Hay un problema en este JdR? Dime, ¡por favor! ... [click here for more] |
Noah Kastin |
Pay What You Want
|
 There's a high demand for skaters in post-apocalyptic Korea. Travel issues have splintered it into a number of city-states, and the only way you can get between them is by figuring out enough about skating to become one of the coolest skaters around!
Charge Night is a pen-and-paper RPG about skating. Technically, it's about skating in an alternate-timeline... [click here for more] |
Noah Kastin |
$2.00
|
 Sticky is a game about sudden combat, thrilling chase scenes, unexpected loss, compromise, ultimate defeat of your antagonists, and redemption of whatever you had before (and then some). It works well with many genres, including sword-and-sandal, historical fiction, sword-and-sorcery, space opera, sword-and-planet, sword-and- whatever-you-like, and genres that have nothing to do with... [click here for more] |
Noah Kastin |
$2.00
|
5E has fantastic content. There's a reason why it's referred to as "the greatest roleplaying game in the world". Its sheer quantity of content surpasses anything from any other roleplaying game. But sometimes you want to get at the content, and the equally vast rules stand in the way of only using what rules you want. What to do?
Master Dungeon makes the minute-by-minute experience of... [click here for more] |
Noah Kastin |
$4.99
|
 Character progression + good pacing = UpBeat, an easily printable game that eschews most other complexities that make games take so many pages to explain before you can play. Using the innovative Beats mechanic to space out characters getting more powerful, there's no additional step between Mastering a Skill and Using it to achieve your goals! But beware; one goal will dog... [click here for more] |
Noah Kastin |
Pay What You Want
|
 Do you wish to heroically traverse a dungeon, slaying monsters and gaining their impressive gear? Then look no further! Master Dungeon Crawler uses a compressed form of Master Dungeon's 5E-inspired rules to give you a sleek and casual yet surprisingly OSR-like experience that you can customize as much as you like while letting the dice do all the heavy lifting!
Master... [click here for more] |
Noah Kastin |
$2.00
|
 Tired of playing games that just tell you that the target is 57% dead? Underkill is here to help. Instead of rolling to see how close you are to a fixed goal (like an opponent's death), Underkill gives you a few options for goals—Learning, Hacking, Striking, and Recovering—and tells you which of a few results you got every time you pursue one of those goals. Striking could... [click here for more] |
Noah Kastin |
Pay What You Want
|
 1-2-3 is a very simple TTRPG combat system for simulating fighting games. Get Points by attacking enemies in a small way, then spend those Points to attack enemies in a big way. It's never been easier to use fighting game-like combo mechanics, with these mechanics compressed into a single page that can be printed out as a GM screen! ... [click here for more] |
Noah Kastin |
Pay What You Want
|
 Have you ever wanted to form inseparable bonds with your fellow players, yet searched long and futilely for the magic that causes such bonds to spring into existence? Ah, good reader, the answer is Deep Affection. A simple, 1-page document that can be printed out and used as a GM screen (or even used in other products due to CC-BY!), this game allows you to get to the heart of what all... [click here for more] |
Noah Kastin |
Pay What You Want
|
So you're blithely going about your day, and suddenly, villains appear! Oh no! Time to stop them with stuff that makes sense in-world, but in reality, is utter nonsense!
Neon Scissor Run is a game about trying to figure out what's going on the game, in which you win at about the same time as when you figure out how the game world works (if you do ever figure... [click here for more] |
Noah Kastin |
Pay What You Want
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