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It's a dangerous world out there. And today's adventurers have a dangerous job. Ransacking ancient tombs, defeating evil sorcerers, voyaging through the remote bandit-haunted wilderness, unveiling the sinister plots of semi-human cultists... this is not a good line of work for the timid or the ill-prepared. Of course, the responsible adventurer always hopes to achieve their goals as... [click here for more] |
Codex Integrum LLC |
$11.99
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Stara Szkoła is a game designed for people who enjoy a dynamic, vivid combat experience, where martial choices and daring ideas affect the narrative without relying on a limited set of pre-determined options.
This is a toolbox that promotes the portrayal of fluid and exciting fights, and allows players to affect the outcome of combat even out of turn. It gives you a language and a grammar of strife,... [click here for more] |
Codex Integrum LLC |
$8.00
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If you are interested in Codex Martialis, this is the main rulebook for Combat
Combat mechanics in the service of narrative
Codex Martialis is designed to engage that feeling of being in a brawl, so that combat can more seamlessly become part of the story. Whether your RPG is about ‘armed hobos’ kicking in dungeon doors, or heroic avatars of good and evil battling it out... [click here for more] |
Codex Integrum LLC |
$12.99
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In 2008 we put the sword of the Renaissance fencing master into the hands of desktop RPG gamers. Today, we put the grimoire of the Renaissance magus in your hands.
“Only for you, children of doctrine & learning, have we written this work. Examine this book, ponder the meaning we have dispersed in various places & gathered again; what we have concealed... [click here for more] |
Codex Integrum LLC |
$14.99
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Armor worn in 1470 was similar to the type of steel as is found in ballistic vests today. In fact, in most cases it was made of a tougher type of steel. Then, as now, metal armor was worn in conjunction with textiles to improve ballistic performance, because then, as now, armor was used as protection against guns. The only real difference is that back then armor was also designed to protect against... [click here for more] |
Codex Integrum LLC |
$11.99
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Have you ever wanted to go to another world?
The year is 1456. The place is the Southern Baltic. The Free City of Danzig is in rebellion against the Brother- Knights of the Teutonic Order. Privateers flying the Danzig colors patrol the waters of the Baltic all the way from Reval to Denmark. Bearing letters of marque they will intercept any vessels attempting to reach the Ordernstadt: the Monastic... [click here for more] |
Codex Integrum LLC |
$12.99
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It is the very cold night of February third, in the year of 1454 in a region of the far north called Prussia. As the snow falls on the cobblestone streets of the city of Danzig, from the shadow of the 6 story crane in the harbor, to the vast city walls on the Radunia canal, something very unusual is afoot. All over the city, the German-speaking citizens are arming themselves, bucking straps on their... [click here for more] |
Codex Integrum LLC |
$12.99
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Stranger than fiction / Balanced by reality
The Codex Integrum Players guide is your gateway to historical gaming in medieval Europe, and your interface to bring Codex Martialis combat rules into your RPG.
This new sourcebook does two things for players of Codex Martialis. First, it help's GM's and players integrate Codex Martialis combat rules into their game, whether that is a homebrew,... [click here for more] |
Codex Integrum LLC |
$12.99
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This special bundle product contains the following titles.
Codex Martialis: Core Rules (2024 Edition) Regular price: $12.99 Bundle price: $8.00 Format: Watermarked PDF If you are interested in Codex Martialis, this is the main rulebook for Combat
Combat mechanics in the service of narrative
Codex Martialis is designed to engage that... [click here for more] |
Codex Integrum LLC |
$25.98 $16.00
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Codex Adventum: Silesia 1456
You've faced dragons. You've faced demons. You may have even faced Beholders. But have you ever stared down a robber knight?
Welcome to the 15th Century! The year is 1456 and you are a weary traveler making your way from the war-torn Balkans back toward the relative security of the Holy Roman... [click here for more] |
Codex Integrum LLC |
$9.34
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Plumb the lethal mysteries of Central Europe in the time of knights and castles
Welcome to the 15th Century! The year is 1456, and you have reached the busy, cosmopolitan western heart of Silesia. The great commercial center of Breslau, torn by internal religious strife, is being challenged by a mighty prince. The ruthless Margrave of Brandenburg, Albrecht ' Achilles', has sent a powerful... [click here for more] |
Codex Integrum LLC |
$12.99
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Codex Adventum: Silesia 1456
Cut your way across war torn medieval Europe!
Welcome to the 15th Century! The year is 1456 and you are now in the middle of the Duchy of Silesia: Three hundred miles of castles, fortified towns, and deep, spooky forests, drained by the waters of the mighty Oder river, and flanked by forboding mountains. This... [click here for more] |
Codex Integrum LLC |
$11.99
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