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Alternate Rules for Dragonbane

Alternate Rules for Dragonbane


A quick and dirty set of alternate rules for Dragonbane, which I either use or have used at my own table for awhile. Point-buy Attribute Generation: A quick non-random method of Attribute generation for those that dislike rolling stats. Goal-oriented Advancement: A simple system to both incentivize player agency and proactive play as well as to answer the question...   [click here for more]
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