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Character Reference Sheets for Swords & Wizardry Complete

Character Reference Sheets for Swords & Wizardry Complete


This pdf contains reference pages for the 9 character classes in Swords & Wizardry Complete (Revised). Each class reference contains the class description, XP table and other relevant tables, and a sample equipment list for a first-level character. ...   [click here for more]
Mythmere Games  $2.50 $0.99

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Character Reference Sheets: S&W Book of Options

Character Reference Sheets: S&W Book of Options


This PDF contains a two-page spread for each of the character classes contained in the Swords & Wizardry Book of Options, suitable for printing as a quick-reference guide for a player (or the Referee). ...   [click here for more]
Mythmere Games  $1.99

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Character Sheet for Swords & Wizardry Complete

Character Sheet for Swords & Wizardry Complete


This is the character sheet for Swords & Wizardry Complete (Revised). Enjoy! ...   [click here for more]
Mythmere Games  Pay What You Want

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City Encounters for Swords & Wizardry

City Encounters for Swords & Wizardry


Running a freewheeling city adventure can be hard work, but this book gives you a powerful resource for handling interactions with non-player characters — their names, objectives, abilities, and quirky activities! City Encounters provides 200 daytime encounters and 200 night-time encounters for your characters to run into while exploring the city. Plus, each of the encounters has several alternative...   [click here for more]
Mythmere Games  $10.00

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Cleric Digital Spellbook for Swords & Wizardry

Cleric Digital Spellbook for Swords & Wizardry


This quick-reference resource contains the spells available to Cleric characters in Swords & Wizardry, organized alphabetically by level. In the rulebook, the spells are listed alphabetically but NOT by level, together with the spells from other spell-casting classes. This resource allows you to focus on YOUR available spells by level, making it easier to fill in spell slots without paging through...   [click here for more]
Mythmere Games  $1.99 $0.99

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Domain of Heryngard

Domain of Heryngard


The Domain of Heryngard is the first book in the developing Mythmere Games World of Heryngard. It’s a combination hex-crawl and adventure roughly analogous to the old Judges' Guild style of campaign supplements. The book contains a portion of a megadungeon, the Uldra Cthon, which will be developed more fully as a separate product. It is also the location of the Free City of Heryngard, another area...   [click here for more]
Mythmere Games  $8.00

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Druid Digital Spellbook for Swords & Wizardry

Druid Digital Spellbook for Swords & Wizardry


This quick-reference resource contains the spells available to Druid characters in Swords & Wizardry, organized alphabetically by level. In the rulebook, the spells are listed alphabetically but NOT by level, together with the spells from other spell-casting classes. This resource allows you to focus on YOUR available spells by level, making it easier to fill in spell slots without paging through...   [click here for more]
Mythmere Games  $1.99 $0.99

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Knockspell #4

Knockspell #4


The magazine of old school gaming! Issue #4 contains adventure modules, articles, random tables, and all kinds of goodies for old school gaming! Games covered include 0e, 1e, Swords & Wizardry, OSRIC, and other retro-clones. ...   [click here for more]
Mythmere Games  $7.99

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Knockspell #5

Knockspell #5


The magazine of old school gaming! Issue #5 contains adventure modules by Bill Silvey and Jason Sholtis, how to generate encounters with Scrabble tiles, "portable" rooms to plug into any dungeon, and more! Games covered include 0e, 1e, Swords & Wizardry, OSRIC, and other retro-clones. ...   [click here for more]
Mythmere Games  $7.99

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Knockspell #6

Knockspell #6


The magazine of old school gaming! Issue #6 is chock-full of great resources and articles about Original D&D, Advanced D&D, Swords & Wizardry, and other old-school games. This issue contains the adventure module "Isles on an Emerald Sea IV," by Gabor Lux, the module "Catacombs of Ophir" by John Stater, short fiction by Al Krombach (of the Beyond the Black Gate blog), and a host of articles...   [click here for more]
Mythmere Games  $7.99

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Knockspell Magazine #1

Knockspell Magazine #1


The magazine of old school gaming! Issue #1 contains adventures by Gabor Lux and Jeff Talanian, and all kinds of other articles and game resources for old school gaming! Games covered include 0e, 1e, Swords & Wizardry, OSRIC, and other retro-clones. ...   [click here for more]
Mythmere Games  $7.99

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Knockspell Magazine #2

Knockspell Magazine #2


The magazine of old school gaming! Issue #2 contains dungeon design advice from Allan Grohe and Philotomy Jurament, an adventure by Gabor Lux, and all kinds of other articles from jousting to monsters and all points in between! Artists include Jim Holloway, Liz Danforth, and others. Games covered include 0e, 1e, Swords & Wizardry, OSRIC, and other retro-clones. ...   [click here for more]
Mythmere Games  $7.99

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Knockspell Magazine #3

Knockspell Magazine #3


The magazine of old school gaming! Issue #3 contains three adventure modules, a new take on the Anti-Paladin NPC class, some rules for chariot racing, and much more! Games covered include 0e, 1e, Swords & Wizardry, OSRIC, and other retro-clones. ...   [click here for more]
Mythmere Games  $7.99

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Legacy of Blackscale Lagoon

Legacy of Blackscale Lagoon


Legacy of Blackscale Lagoon is an introductory-level adventure (levels 1-3) for Swords & Wizardry, written by award-winning author James Spahn. The adventure takes place in the swamps of Blackscale Valley, and is structured roughly along the same lines as Keep on the Borderlands, with a home base, sandbox wilderness region, one major adventuring location and several smaller lairs...   [click here for more]
Mythmere Games  $7.99

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Magic User Digital Spellbook for Swords & Wizardry

Magic User Digital Spellbook for Swords & Wizardry


This quick-reference resource contains the spells available to Magic User characters in Swords & Wizardry, organized alphabetically by level. In the rulebook, the spells are listed alphabetically but NOT by level, together with the spells from other spell-casting classes. This resource allows you to focus on YOUR available spells by level, making it easier to fill in spell slots without paging...   [click here for more]
Mythmere Games  $1.99 $0.99

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Referee Session Log for Swords & Wizardry Complete

Referee Session Log for Swords & Wizardry Complete


This one-page Referee Session log is an invaluable tool for tracking character information during the adventure and keeping a record of the treasure, XP, and events of the adventuring session. It's usable with other OSR systems, too! ...   [click here for more]
Mythmere Games  $1.50 $0.99

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Rogues in Remballo (5e)

Rogues in Remballo (5e)


Rogues in Remballo is a Fifth Edition adventure for 4–6 first level characters, a city adventure that gets the characters embroiled in strange plots, sinister intrigue, and fierce battles. Is the thieves guild of Manas encroaching on the territory of the Remballo guild? What is hidden in the sanctuary-courtyard known as the Four Corners? How is the powerful banking house...   [click here for more]
Mythmere Games  $4.99

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Rogues in Remballo (S&W)

Rogues in Remballo (S&W)


Rogues in Remballo is a Swords & Wizardry adventure for 4–6 first level characters, a city adventure that gets the characters embroiled in strange plots, sinister intrigue, and fierce battles. Is the thieves guild of Manas encroaching on the territory of the Remballo guild? What is hidden in the sanctuary-courtyard known as the Four Corners? How is the powerful banking...   [click here for more]
Mythmere Games  $4.99

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Surge of the Wine-Dark Sea

Surge of the Wine-Dark Sea


This full color book is filled fantasy and swords & sorcery illustrations by artists of the D&D "Old School Renaissance." These artists have created the visual imagery of recent publications focusing on playing D&D by its early rules, including works by Jennell Jaquays, Stefan Poag, Jason Braun, Christopher Burdett, and many others! The work of these artists has been published by Judges...   [click here for more]
Mythmere Games  $6.00

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Swords & Wizardry Book of Options

Swords & Wizardry Book of Options


The Book of Options is a supplement for the Swords & Wizardry Complete Rulebook. It offers 11 new character classes, two new ancestries (Gnomes and Stygians), new spells, new magic items, a revised copy of the Quick Primer for Old School Gaming, encounter tables that include the monsters from Fiends and Foes, and much more!  New character classes include:  The Barbarian, a non-rage-based fighter...   [click here for more]
Mythmere Games  $11.99

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Swords & Wizardry Complete Rulebook (Revised)

Swords & Wizardry Complete Rulebook (Revised)


Swords & Wizardry is the ENNIE award-winning retro-clone of the original 1974-1978 rules for Dungeons & Dragons*, an edition usually called Original D&D or "OD&D."  This is a complete game, with rules for character generation, monsters, magic items, encounter tables -- the whole works. It is non-OGL: the original game is re-created using the creative commons grant from Wizards of...   [click here for more]
Mythmere Games  $5.57

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Swords & Wizardry Complete Rulebook (Revised) - Erol Otus cover

Swords & Wizardry Complete Rulebook (Revised) - Erol Otus cover


Swords & Wizardry is the ENNIE award-winning retro-clone of the original 1974-1978 rules for Dungeons & Dragons*, an edition usually called Original D&D or "OD&D."  This is a complete game, with rules for character generation, monsters, magic items, encounter tables -- the whole works. It is non-OGL: the original game is re-created using the creative commons grant from Wizards of...   [click here for more]
Mythmere Games  $5.57

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Swords & Wizardry Core Rules

Swords & Wizardry Core Rules


The new fourth printing (May 2011)! Swords & Wizardry is the ENnie-Award winning "retro-clone" of the original fantasy roleplaying game created by Gary Gygax and Dave Arneson. The Core Rules also contain some selected material from the supplements (1974-1978). With a thriving internet community and tons of support products, Swords & Wizardry is bringing back a lost style of fantasy roleplaying....   [click here for more]
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Swords & Wizardry Fiends & Foes

Swords & Wizardry Fiends & Foes


Fiends and Foes adds over 300 monsters to the ones in the Swords & Wizardry rulebook, over 40 of which are brand-new, written for this book. Others include monsters that were originally in Monstrosities, but are now updated with morale numbers and corrected XP values to bring them in line with Swords & Wizardry Revised. Encounter the bizarre plant-animal Ultharians on their plane-shifting flamingoes,...   [click here for more]
Mythmere Games  $11.99

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Swords & Wizardry Referee Screen Inserts (landscape)

Swords & Wizardry Referee Screen Inserts (landscape)


These are LANDSCAPE-ORIENTED inserts for a Referee screen interior for the Swords & Wizardry game. The page size is 8.5 x 11 inches. ...   [click here for more]
Mythmere Games  $4.00 $2.50

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Swords & Wizardry Referee Screen Inserts (portrait)

Swords & Wizardry Referee Screen Inserts (portrait)


These are PORTRAIT-ORIENTED inserts for a Referee screen interior for the Swords & Wizardry game. The page size is 8.5 x 11 inches. ...   [click here for more]
Mythmere Games  $4.00 $2.50

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Swords & Wizardry White Box Rules

Swords & Wizardry White Box Rules


SWORDS & WIZARDRY: WHITEBOX is a fast-moving fantasy role-playing game which re-creates the rules from the original 1974 printing of Dungeons & Dragons*. The rules are quick and easy to learn, compared to most modern games. Yet this game contains within itself the soul of mythic fantasy and the kindling of wonder. It’s powerful precisely because it’s encapsulated by such a small formula—like...   [click here for more]
Mythmere Games  $4.98

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The Big Book of NPCs

The Big Book of NPCs


This book contains Swords & Wizardry stat blocks for all the character classes in the expanded version of the game, up to at least ninth level, plus a couple of pre-prepared groups such as caravans. This is basically a Referee tool, but it's a useful one. Nobody likes stopping to generate a rival adventuring party or a caravan while the game is in play, and this book lets you create that sort of...   [click here for more]
Mythmere Games  $2.99

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The Doom of Malakar (solo adventure)

The Doom of Malakar (solo adventure)


The Doom of Malakar is a solo adventure for Swords & Wizardry written by Ben Barsh, which takes your Swords & Wizardry character into a deadly quest to discover what happened to a rogue magic-user by the name of Malakar. You’ll need the Swords & Wizardry rules to play through the adventure, but what you won’t need is another player. All you need is yourself, to delve...   [click here for more]
Mythmere Games  $7.99

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The Eye of Chentoufi

The Eye of Chentoufi


The Oculus of Senrahbah is one of four ancient and powerful relics used centuries ago by the Ydrissid Empire used to grant them control over the four elements... This adventure was designed for play in the BLIGHTED LANDS, as imagined by Luke Gygax. However, it can be modified to fit any desert setting in your campaign world. While intended for 6th to 8th level characters, it could be easily modified...   [click here for more]
Mythmere Games  $9.99

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The Heart of Chentoufi

The Heart of Chentoufi


Written by Luke Gygax, this adventure module was developed as a special offering for Gary Con XV, and continues events from Episode 1 - The Eye of Chentoufi. The adventures will find themselves in the fantastic WORLD of OKKORIM™ [oh-KAW-reem], a harsh land where only the cunning and powerful prosper. The scenario unfolds where the previous adventure left off, in the underground complex beneath the...   [click here for more]
Mythmere Games  $9.99

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The Nameless City (Core/Complete Rules)

The Nameless City (Core/Complete Rules)


In the world there are ancient, degenerated remnants still living, survivals from unimaginable antiquity. What happens when the adventurers stumble across one of these deadly places? There must be treasure untold for those willing to brave the long-forgotten perils of ... The Nameless City. This module by Alphonso Warden is loosely based upon the eponymous short story by HP Lovecraft, and is designed...   [click here for more]
Mythmere Games  $4.95

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The Nameless City (WhiteBox Rules)

The Nameless City (WhiteBox Rules)


In the world there are ancient, degenerated remnants still living, survivals from unimaginable antiquity. What happens when the adventurers stumble across one of these deadly places? There must be treasure untold for those willing to brave the long-forgotten perils of ... The Nameless City. This module by Alphonso Warden is loosely based upon the eponymous short story by HP Lovecraft, and is designed...   [click here for more]
Mythmere Games  $4.95

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The Nomicon

The Nomicon


A system-neutral book of tables for generating fantasy names for people and places! This book is a companion volume to the Tome of Worldbuilding and the Tome of Adventure Design. The Nomicon has "naming groups" that aren't real languages but will help keep a sense of continuity for the names in a particular culture. Some of these are wild and weird: Elderweirdish, High Metallik, Dharc Metallik,...   [click here for more]
Mythmere Games  $25.00 $19.99

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Tomb of the Iron God

Tomb of the Iron God


Originally published in 2008, and written by Matt Finch, this adventure is often cited as one of the foundational modules of the OSR. It has a high-level feel for a low-level adventure, bringing the characters into the ruined temple of a wrathful god. For parties of 4-5 characters of first or second level, Tomb of the Iron God is fully updated for Swords & Wizardry Complete Revised. ...   [click here for more]
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Tome of Adventure Design (Revised)

Tome of Adventure Design (Revised)


Tome of Adventure Design is a comprehensive, start-to-finish resource for designing fantasy adventures for your favorite tabletop role-playing game. It is system neutral, and can be used with virtually any fantasy game. This book includes random generation tables for almost every step of the design process: locations, villainous plots, designing new monsters, and bizarre environments in strange, unknown...   [click here for more]
Mythmere Games  $22.50 $19.99

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Tome of Worldbuilding

Tome of Worldbuilding


Companion volume to the Tome of Adventure Design and The Nomicon, Tome of Worldbuilding is a system-neutral tool for designing fantasy worlds for TTPRG gaming. The book contains hundreds of random generation tables and other resources! The Tome of World Building is written by ENNIE-award winning author Matt Finch, author of the critically-acclaimed Tome of Adventure Design. Using the Tome of World...   [click here for more]
Mythmere Games  $25.00 $19.99

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