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Fathom: Core Rules

Fathom: Core Rules


Intricately painted ceilings and walls of a world that once was give way to great corridors clotted with rails and shambling masses; tunnels branching and yellow-lit with artificial fluorescent lights. Vast areas go unmaintained; leaking and dangerous. Sections of the underground are deserted and unfinished; sloppily abandoned long ago. There are well trodden paths leading to “cities”; areas...   [click here for more]
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Fathom: Delver's Codex

Fathom: Delver's Codex


Intricately painted ceilings and walls of a world that once was give way to great corridors clotted with rails and shambling masses; tunnels branching and yellow-lit with artificial fluorescent lights. Vast areas go unmaintained; leaking and dangerous. Sections of the underground are deserted and unfinished; sloppily abandoned long ago. There are well trodden paths leading to “cities”; areas...   [click here for more]
Dark Consul Games  Pay What You Want

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Fathom: Guide to the World Grave

Fathom: Guide to the World Grave


Intricately painted ceilings and walls of a world that once was give way to great corridors clotted with rails and shambling masses; tunnels branching and yellow-lit with artificial fluorescent lights. Vast areas go unmaintained; leaking and dangerous. Sections of the underground are deserted and unfinished; sloppily abandoned long ago. There are well trodden paths leading to “cities”; areas...   [click here for more]
Dark Consul Games  Pay What You Want

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Fathom: Tome of Foes

Fathom: Tome of Foes


Intricately painted ceilings and walls of a world that once was give way to great corridors clotted with rails and shambling masses; tunnels branching and yellow-lit with artificial fluorescent lights. Vast areas go unmaintained; leaking and dangerous. Sections of the underground are deserted and unfinished; sloppily abandoned long ago. There are well trodden paths leading to “cities”; areas...   [click here for more]
Dark Consul Games  Pay What You Want

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  A Grimdark Table of Graffiti - 100 Ideas