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 Hottest Titles from Thieves Guild Games
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OS&R: Oubliettes, Sorcery, & Reavers

OS&R: Oubliettes, Sorcery, & Reavers


An RPG which bridges the gap between the speed and simplicity of the Original Seed and OSR games and more modern design sensibilities.  We make adventuring dangerous, but we also make the PCs heroes, capable of daring deeds from the onset.  Combat is visceral and plays well.  Your Magi won't cast spells once and then forget them; they will cast their spells until it kills them...sometimes literally....   [click here for more]
Thieves Guild Games  $15.00

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Black Sun Dawning

Black Sun Dawning


Hubris. It was the Titans’ arrogance that sparked the collapse of their civilization, which had reigned over Dhalla for millennia as the so-called Shining Realm. They created an entire species of servitors using ancient rites and ruled the world with magic. Eventually, they departed their cradle, exploring the depths of their solar system and beyond in 13 colony ships, each pointed at a bright...   [click here for more]
Thieves Guild Games  $15.00

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Fantasy Adventure Deck For Savage Worlds

Fantasy Adventure Deck For Savage Worlds


This alternate version of the Adventure Deck is designed for the Savage Worlds Adventure Edition game. It contains 70 cards and has analogues for each of the cards in the original Adventure Deck. It also includes 14 new cards and a new optional Setting Rule. Cards have been re-worked to be as concise as possible, as well as standardize language. Cards refer to "you," rather than a mixture of "you,"...   [click here for more]
Thieves Guild Games  $10.00 $5.00

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Fantasy Adventure Deck For Savage Worlds - Tarot

Fantasy Adventure Deck For Savage Worlds - Tarot


This alternate version of the Adventure Deck is designed for the Savage Worlds Adventure Edition game. It contains 70 cards and has analogues for each of the cards in the original Adventure Deck. It also includes 14 new cards and a new optional Setting Rule. Cards have been re-worked to be as concise as possible, as well as standardize language. Cards refer to "you," rather than a mixture of "you,"...   [click here for more]
Thieves Guild Games  $10.00 $5.00

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Neon Bloo: Year Zero NanoPlot 1: Shells and Ghosts

Neon Bloo: Year Zero NanoPlot 1: Shells and Ghosts


GLITCH GLAM Fate conspires against all of us; this time, it is a controlled op. How far would you go for your family? How far is too far? In this KillFile/NanoPlot, these questions and more will be answered, one way or another. At the end of the day, family might be all we’ve got, but only the individual can define what family really is and what it is not. Good luck Glitches. ...   [click here for more]
Thieves Guild Games  Pay What You Want

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Neon Blood - Above and Beyond (Space Heists Companion)

Neon Blood - Above and Beyond (Space Heists Companion)


A NEON BLOOD  Expansion for Cyberpunk Action Among the Stars You think the big shots are content to exploit the Earth? You think they are happy to control such a limited area and resources? Born yesterday I see. Above and Beyond takes your Glitches into orbit or the bounds of the solar system. Ever run a heist in space? Good luck. A SHATTERED FAMILY In the heydays...   [click here for more]
Thieves Guild Games  $3.00

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Neon Blood - Cyberpunk Roleplaying

Neon Blood - Cyberpunk Roleplaying


Neon Blood is an OSR/DIY (we call our work Dirty-OSR) inspired cyberpunk game set in a version of the world in 2035. We don't need to go very far into the future to see how culture, tech, and politics might shape the future of humanity. It is dystopian, but all hope is not lost for ye who enter here. The goal of this game is to take the OSR-based RPG system and roughen up the edges,...   [click here for more]
Thieves Guild Games  $20.00

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Neon Blood - Pre-Gen Archetypes

Neon Blood - Pre-Gen Archetypes


These are six Archetypes, near ready to roll. The players just need to choose Focus Skills, add Languages, total the bonuses, and choose an Advancement.  That's it! Be Fast. Shoot First. Commit fully to violence of action. ...   [click here for more]
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Neon Blood - Preternatural Chrome (Psionics, Sorcery, and Monsters Supplement)

Neon Blood - Preternatural Chrome (Psionics, Sorcery, and Monsters Supplement)


Preternatural Chrome, a supplement for Neon Blood, allows tables to blend bullets and powers. You want an SMG-armed elven drone Jockey? This is how you get an SMG-armed elven drone Jockey. How about a NovaBlade/Raptor-10AF akimbo psionic assassin? Yeah, we thought so.  Neon Blood is an OSR/DIY (we call our work Dirty-OSR) inspired cyberpunk game...   [click here for more]
Thieves Guild Games  $15.00

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Neon Blood DataCache {N}: The Golem Role

Neon Blood DataCache {N}: The Golem Role


//DATACAHCE {N} How far can we take humanity, how long can we survive? PROJECT GOLEM The attempt to extend human life by coupling the full cerebral download to an A2i controlled frame, affectionately referred to as “Golems”. The initial project conceptualized Golems as a sort of sentient living ‘doll’, capable of functioning as servants, sex toys, drivers, and so...   [click here for more]
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Neon Blood KillFile 1: Saturday Night Slaughter

Neon Blood KillFile 1: Saturday Night Slaughter


KillFile 1: Saturday Night Slaughter The intro scenario from the main rulebook   This a strightforward setup. The Glitches turn a convienience store into a two way range. The start of play assumes the Glitches, unknown to one another or who are freshly decided to become part of the life, are inside the store. If a Glitch has a vehicle, ask if they are with...   [click here for more]
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Neon Blood Nano-Campaign: Shells and Ghosts

Neon Blood Nano-Campaign: Shells and Ghosts


KillFile: Shells and Ghosts Fate conspires against all of us; this is a controlled op.   How far would you go for your family? How far is too far? In this KillFile NanoPlot, these questions and more will be answered, one way or another. At the end of the day, family might be all we’ve got, but only the individual can define what family really is and what it is...   [click here for more]
Thieves Guild Games  $3.00

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Neon Blood: Year Zero (Dark Mode Edition)

Neon Blood: Year Zero (Dark Mode Edition)


NEON BLOOD: Year Zero Be Fast. Shoot First. And commit fully to violence of action. This game and setting explores a world of ultra-violent solutions between mega corporations with the power and resources of nation-states, actual governments, gangs, mercenaries, and citizens in a dystopian hellscape of over-sexualized, over-fetishized, over-medicated, under-educated, malnourished, quick-fix, lock...   [click here for more]
Thieves Guild Games  $20.00 $15.00

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Neon Blood: Year Zero (White Room Edition)

Neon Blood: Year Zero (White Room Edition)


NEON BLOOD: Year Zero The White Room Edition presents neon glow and chrome on crisp, white pages. Be Fast. Shoot First. And commit fully to violence of action. This game and setting explores a world of ultra-violent solutions between mega corporations with the power and resources of nation-states, actual governments, gangs, mercenaries, and citizens in a dystopian hellscape of over-sexualized, over-fetishized,...   [click here for more]
Thieves Guild Games  $20.00 $15.00

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OpenSIX Zero Edition - Take Back Your Imagination

OpenSIX Zero Edition - Take Back Your Imagination


TAKE. BACK. YOUR. IMAGINATION.  THIS IS AN ALPHA TEST RUN   WHO IS THIS FOR?  Welcome to the OpenSIX (OS) system. What you are holding in your, er, hands or digital reading device, is an attempt to adjust what we perceive as remaining issues with other simplified d6-based systems. OpenSIX is designed to be genre agnostic, however we do not just give you a set of rules and say...   [click here for more]
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Operation Bell Hammer

Operation Bell Hammer


CONCEPT A mid-tier diplomat went missing while traveling through Abkhazia. Raven is deployed because her entire convoy simply vanished from overhead imagery. EYESONLY//BURN STIREP DIPLOMAT <> CONVOY LOCATION UNK. LAST HELD BY OVERWATCH TEAM 2159Z IN ABKHAZIA. OPORD RAVEN IS TASKED AS FOLLOWS: 1. HALO INSERTION INTO ARKHA, ABKHAZIA. LOCATE CONVOY, CONDUCT FORENSIC ANALYSIS, RECOVER...   [click here for more]
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Task Force Raven

Task Force Raven


Task Force Raven asks the question, how would a team of Tier 1 Special Forces Operators conduct missions against occult targets. With this field manual, you’ll find how to best answer that question. Create your operators, gather intel, and get the mission accomplished. We cover everything you’ll need to kick ass against a wide variety of cryptids and human monsters. Good hunting Raven. And...   [click here for more]
Thieves Guild Games  $20.00

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