Title |
Publisher ▲ |
Price |
A new mini-module by Jason Carl! Twin Oaks is a tiny, sleepy little thorp located just within the sheltering eaves of a great forest. Home to an extended family clan of farmers and woodcutters, the community was founded within living memory and since its creation the inhabitants have known only peace and prosperity. But just as the gentle breezes of late summer can transform rapidly into the deadly... [click here for more] |
Wizards of the Coast |
$0.99
|
Not all conflicts are straightforward. Not all decisions are easy. Two forces are at odds in this scenario, and neither is clearly good nor clearly evil. Drop this adventure from Dungeon Master's Guide author Monte Cook into your campaign and find out whom the player characters decide to aid -- or hinder. It's suitable for four 12th-level characters.
Six months ago, an adventuring group that calls... [click here for more] |
Wizards of the Coast |
$0.99
|
Explore a World of Magic and Mystery
This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen’drik and the gleaming glaciers of the Frostfell. See... [click here for more] |
Wizards of the Coast |
$9.99
|
When your ire has been raised, when you have been wronged, when someone has crossed you too many times -- it's time to contact the Council of Wrath. This small but extremely efficient band specializes in vengeance. And woe to those who find them looking in their direction.
The Council of Wrath is an organization of mercenaries that fulfills a need: revenge. Mainly made up of assassins,... [click here for more] |
Wizards of the Coast |
$0.99
|
A Shadow Has Fallen over Faerun
As malign forces conspire to undo the Weave and replace it with the Shadow Weave, the Great Desert of Anauroch begins to change. Unless something is done, all of Faerun will soon feel the dark might of the greatest magical empire since Netheril.
This adventure is the climax of a three-part series set in the Forgotten Realms campaign setting. It... [click here for more] |
Wizards of the Coast |
$14.99
|
Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble:
A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles;
over 230 magic weapons and armors, such as the flameshroud axe, lance... [click here for more] |
Wizards of the Coast |
$10.99
|
When the priestess of Ehlonna was murdered by a werewolf, the townsfolk of Deepwood lost no time in meting out justice, even though the shapechanger turned out to be a trusted friend and neighbor. But his journal has the town worried. Written in an unknown tongue, it seems to contain important pieces of information. Is it a list of other werewolves? Is the threat to Deepwood over, or has it only just... [click here for more] |
Wizards of the Coast |
$0.99
|
A group of vile humanoids has taken over an old, ruined keep within a day's walk of the nearest town. Local leaders greet this news with alarm, for they don't wish to see a stronghold for evil humanoids so close to their settlement. So they offer a deal to your group of adventurers: Root out the humanoids and you can have the keep as your own base of operations.
Base of Operations, a short adventure... [click here for more] |
Wizards of the Coast |
$0.99
|
The Blood of Ancient Battles Rises
An eternal demonic war draws dangerously close to an end, threatening the balance of all existence. At the crux of this chaotic feud resides a legendary terror fixated upon immortality at any cost. Only the most powerful heroes can hope to defeat a force that lies beyond the influence of the gods.
"Bastion of Broken Souls" is a stand-alone... [click here for more] |
Wizards of the Coast |
$4.99
|
The Bestiary of Krynn returns by popular demand! The sourcebook for the creatures of the Dragonlance game world is being reprinted in an expanded, revised edition. All errata from the previous edition has been incorporated into a book that has been re-organized for easier reference. The original artwork that won awards is back, along with creatures useful for Dragonlance campaigns but could... [click here for more] |
Wizards of the Coast |
$19.99
|
Danger Around Every Corner and Behind Every Screen!
The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including:
Over fifty encounters designed to be dropped into any campaign.
Scalable scenarios that can be pitted against characters... [click here for more] |
Wizards of the Coast |
$12.99
|
Strike Down Evil with the Sword of Enlightenment
This source book for the D&D game is intended for mature audiences and provides players and Dungeon Masters with inspiring subject matter that will broaden any campaign. Included is a detailed look at the nature of Good and the complex challenges that face those who join the eternal struggle on the side of the moral and just.... [click here for more] |
Wizards of the Coast |
$15.99 $9.59
|
Bandits have been preying on the caravan trade of late, and the number of burglaries and kidnappings is on the rise. Such events might not seem all that unusual, except for the bandits' calling card -- webbing!
Can the PCs penetrate the bandit lair and slay the leader before any more locals vanish?
Drop the latest miniadventure for D&D v3.5 by Skip Williams into any spot in your campaign world... [click here for more] |
Wizards of the Coast |
$0.99
|
The Caves of Shadow game is only the beginning.
In the DUNGEONS & DRAGONS Adventure Game, your heroes will carry more spells and magical weapons into battle against villainous creatures. The only limitations of the game is your imagination.
For 3 or more players, age 13 and up. ... [click here for more] |
Wizards of the Coast |
FREE
|
Explore the Darker Side of the Realms
Every corner of Faerûn harbors its own sinister element. When opportunities arise, malevolent groups and nefarious individuals emerge from the shadows to make their mark on the Realms. Within these pages, you will discover everything players and Dungeon Masters need to create the most evil organizations, treacherous villains, and morally ambiguous antiheroes... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
|
Faerûn needs mighty heroes, now more than ever!
Malevolent forces conspire to ravage the lands and cities of Faerûn, and only the most valiant heroes can thwart their dark designs. If you are a player, this book helps you play heroic champions with the might and conviction to destroy the worst evils of the world. If you’re a Dungeon Master, this book contains everything you need to create... [click here for more] |
Wizards of the Coast |
$14.99
|
Explore the Shining Jewel of Faerûn
Waterdeep beckons! For centuries, this grand city has stood at the edge of the Sea of Swords, tempting heroes with its bustling port, thriving markets, hidden perils, and half-forgotten dungeons. Adventure waits on every street corner, behind every locked door, and below every cellar!
This supplement for the D&D game offers an in-depth... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
|
City of Stormreach explores the most important frontier city of Xen’drik, where opportunity and peril walk hand-in-hand. The book builds on plots and characters featured in the Dungeons & Dragons Online MMORPG produced by Atari and Turbine, and it introduces new adversaries and new locations to explore.
This book describes the shadowy ruins, sinister organizations, and treasure-laden... [click here for more] |
Wizards of the Coast |
$14.99
|
THE FATE OF FAERÛN LIES IN SHADOWY DARKNESS
Daggerdale is reeling from a sudden series of murderous drow raids. As a grave threat to the entire surface world develops in the war-torn dark elf city of Maerimydra, intrepid heroes must discover its source and destroy it, if they can.
Designed to take 10th-level characters as far as 18th level, City of the Spider Queen draws... [click here for more] |
Wizards of the Coast |
$14.99
|
As Deadly as Any Dungeon.
There's more to adventuring than crawling around in dungeons. The city holds many avenues of peril and intrigue. It teems with adventure and offers unsurpassed opportunities and challenges. Dark alleys, busy guildhalls, rowdy taverns, fetid sewers, and palatial manors hold secrets to be discovered and mysteries to be explored.
This supplement for the Dungeons... [click here for more] |
Wizards of the Coast |
$14.99
|
Sharpen Your Survival Skills
Taverns are filled with tales of talented heroes and their breathtaking exploits. The prowess and ingenuity of these remarkable characters gives them the edge to succeed where others cannot.
This supplement for the D&D game provides everything you need to sharpen the skills and enhance the abilities of characters of any class. Along with new... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
|
Master Eldritch Secrets and Formidable Power
Myth and mystery surround those who wield the awe-inspiring might of arcane magic. Whether through ancient knowledge, innate talent, or supernatural gift, these formidable and versatile spellcasters command powers beyond measure.
This supplement for the D&D game provides everything you need to expand the power of arcane magic for characters... [click here for more] |
Wizards of the Coast |
$14.99
|
Divine Power at Your Command
Mastery of divine power is no longer reserved for the cleric or paladin. With devotion and dedication, any hero can become a divine champion and a force to shake the heavens. Your strength comes from the universe itself, and you can use your divine gifts to create, heal, or destroy. Your choices shape the world.
This book gives players and Dungeon... [click here for more] |
Wizards of the Coast |
$14.99
|
WIELD POWER GRANTED BY THE GODS
Legends tell of brave champions whose unwavering faith earned them the favor of the gods. Empowered by the might and magic of their deity, these devoted characters transcend the realm of mere heroes. This supplement for the D&D® game provides everything you need to create divinely inspired characters of any class. Along with new base classes, prestige... [click here for more] |
Wizards of the Coast |
$14.99
|
Arcane Power at Your Fingertips
Every sentient creature is born with some potential to work magic. However, true mastery of arcane magic requires skill, practice, and power beyond the reach of common folk - specifically, the power to harness raw magic and shape it into a desired effect. You are among those gifted few who have learned to channel arcane magic, shaping it to serve your creative... [click here for more] |
Wizards of the Coast |
$14.99
|
Think You Know Everything About Psionics? Think Again
In ages past, those who wielded psionic power were ignored. Then, as folk witnessed first hand their strange abilities, they were scorned and treated like outcasts. Over time, they have carved niches for themselves in society. Now you can rub shoulders with them at the local inn, trade with them in the bustling streets, and... [click here for more] |
Wizards of the Coast |
$14.99
|
Fair fights are for suckers.
In a world filled with monsters and villains, a little deception and boldness go a long way. You know how to take advantage of every situation, and you don't mind getting your hands dirty. Take the gloves off? Ha! You never put them on! You infuriate your foes and amaze your allies with your ingenuity, resourcefulness, and style. For you, every new predicament... [click here for more] |
Wizards of the Coast |
$14.99
|
Forge your name in battle!
The Complete Warrior provides you with an in-depth look at combat and provides detailed information on how to prepare a character for confrontation.
This title was not only compiled from various D&D sources, but contains new things as well, including new battle-oriented character classes, prestige classes, combat maneuvers, feats, spells, magic items, and equipment.... [click here for more] |
Wizards of the Coast |
$13.50
|
Cormyr: The Tearing of the Weave is the first-ever Forgotten Realms hardcover super-adventure! Designed to take characters from 4th to 8th level, the adventure pits the heroes against the evil agents of Shar and Cyric as they plot to corrupt the worship of Mystra, goddess of magic. The adventure begins in Cormyr, but the characters must also travel to the Plane of Shadow to thwart the villains’... [click here for more] |
Wizards of the Coast |
$14.99
|
Welcome to the world of the D&D game!
The Dungeons & Dragons world is a place where powerful creatures contest with ordinary men and women in a subtle war pitting good agasint evil, law against chaos.
It is a world of magic, a world of mystery, a world of fantastic adventure -- all a backdrop for your own adventures.
Inside is everything you need to launch... [click here for more] |
Wizards of the Coast |
$4.99
|
Who Disturbs the Slumber of the Forgotten King?
Wolves prowl the graveyard of sleepy Kingsholm, and death lurks behind shadowed tombstones. Something has disturbed the sleepers in the mausoleum, and brave adventurers are needed to explore the catacombs beneath the graves and discover what evil stirs in the darkling depths.
"Barrow of the Forgotten King" is a Dungeons & Dragons... [click here for more] |
Wizards of the Coast |
$9.99
|
Delve into the Darkling Depths The waters of a sunless sea meet a pebble-strewn shore, beyond which opens a wide Underdark vista shimmering with pale cave-light. Titanic columns as big as castles march miles into the misted distance. The wide, steeply sloping base of the nearest colossal column is carved with streets, walls, and elaborate structures, many with gaping, empty windows.... [click here for more] |
Wizards of the Coast |
$9.99
|
Storm the Nest of Vipers
Evil yuan-ti conspire to destroy a kingdom using dark rituals and the bones of a long-dead king. To win the day, heroes must storm the yuan-ti fortress and wrest the bones from the cultists' clutches before they complete their rituals and unleash a far greater menace upon the world.
This Dungeons & Dragons adventure is designed for 6th-level characters.... [click here for more] |
Wizards of the Coast |
$9.99
|
The Underdark Holds Many Secrets
A series of earthquakes and eruptions have rocked a normally placid land. Strange creatures sighted in the dark of night raise fears across the already disturbed countryside. As tales of a lost race that once warred with the drow begin to surface, only the boldest adventurers dare to descend into the shadowy darkness.
"Deep Horizon" is a... [click here for more] |
Wizards of the Coast |
$4.99
|
Divine dedication powers these crusaders.
This book spotlights the champions of deities in the D&D game, clerics and paladins. It's packed with ways to customize cleric and paladin characters, including:
New feats, prestige classes, weapons, and equipment
More uses for turning checks, and new magic items and spells designed specially for clerics and paladins
Information... [click here for more] |
Wizards of the Coast |
$7.99
|
Source of All Divine Power
The names of Pelor, Loki, Athena, Osiris, and their kind are invoked by the devout as well as the desperate. With abilities that reach nearly beyond the scope of mortal imagination, the splendor of the gods humbles even the greatest of heroes.
This supplement for the D&D(R) game provides everything you need to create and call upon the most powerful... [click here for more] |
Wizards of the Coast |
$14.99
|
Wield the Legendary Power of Dragons.
Throughout history, dragons have displayed many grand and mysterious powers. Now, the secrets of these ancient talents are revealed at last!
Learn to harness the magic, the vigor, the grandeur, and the pure destructive fire of dragonkind, and achieve a level of power undreamt of...until now.
This D&D supplement presents an unprecedented... [click here for more] |
Wizards of the Coast |
$14.99
|
Sagas from the lands of Krynn are filled with valiant heroes destined to discover ancient secrets and vanquish terrible evils. Like those great champions, you will band together with brave companions to set forth on daring adventures. The tales of those bold deeds will become the newest legends in the world of Dragonlance.
From Solamnic Knights and Dragon Riders to kender, tinker... [click here for more] |
Wizards of the Coast |
$14.99
|
The Mark of Dragons - A Sign of Destiny
You belong to one of the great dynastic houses of commerce, and you bear an arcane symbol of your house's power on your skin. This dragonmark makes you special. it grants you access to arcane powers. Whether it's a gift of the great dragon Eberron or a sign of the draconic Prophecy, no one knows. However, one thing is certain: Those who possess... [click here for more] |
Wizards of the Coast |
$14.99
|
Dragonlance® War of the Lance Campaign, Volume One
Autumn settles on the plains of Abanasinia as rumors of war and strange creatures travel from northern lands. Friends meet in the tree-town of Solace after many years spent apart, hoping to reminisce about old times and adventures past. But the people of Ansalon need heroes, as the ancient gods have returned to the world, and brought... [click here for more] |
Wizards of the Coast |
$14.99
|
Like the wings of a Great Dragon, the Prophecy unfolds.
This supplement delves into the mysterious draconic Prophecy and various dragon-themed organizations. It explores the continent of Argonnessen, homeland of the dragons, and describes various new adventure sites. The book also investigates dragons on the continents of Khorvaire, Sarlona, and Xen'Drik and provides several ready-to-play... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
|
The Forgotten Realms' Answer to the Draconomicon
Dragons of Faerûn features an in-depth look at the dragons of the Forgotten Realms. Dungeon Masters are given information on adventuring in the Year of Rogue Dragons, on specific dragons and dracoliches of Faerûn, and on how those beasts might interact with player characters. DMs are given information on organizations that PCs... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
|
Dragons.
The undisputed masters of Krynn.
The stuff of legends for over a thousand years.
Whether encountered alone in their lairs beneath the ruins of ancient cities or flying in great numbers over the battlefields of Solamnia, dragons are the icons of fear and hope in the unfolding drama of the DRAGONLANCE world. This volume offers authorial insights, creative perspectives, cultural legends,... [click here for more] |
Wizards of the Coast |
$19.99 $11.99
|
War of the Lance Campaign, Volume Three
The icy chill of darkness begins to melt as spring returns to Ansalon. In the West, the Dragonarmies are being held at bay for the moment, and the forces of good have rediscovered lost secrets that give them the small hope of victory. But in the East, evil gnaws at the heart of Ansalon. The Queen of Darkness is not easily defeated, and her armies of evil... [click here for more] |
Wizards of the Coast |
$14.99
|
War of the Lance Campaign, Volume Two
Winter chill spreads across the lands of Ansalon even as the Dragonarmies continue their terrible war. Dragons of all colors seem all but unstoppable, and legend of the dragonlance seems little more than a child’s bedtime tale.
The heroes must continue their journey to unite the nations in a war against the armies of the Dark Queen and find... [click here for more] |
Wizards of the Coast |
$14.99
|
Elegant, Dark, and Deadly.
Deep below the surface realm of the Underdark, the drow conspire to subjugate the world in the name of their dread spider goddess. No other race can match their malice and cruelty. No other race holds a candle to their ruthless depravity and thirst for power. Their cities are dark and twisted cradles of treachery and corruption, their myriad schemes a tangled web that snares... [click here for more] |
Wizards of the Coast |
$13.99 $8.39
|
Weave exciting tales of heroism filled with magic and monsters.
Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game.
The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's... [click here for more] |
Wizards of the Coast |
$9.99
|
TAKE YOUR GAME TO A NEW LEVEL
This supplement for the DUNGEONS & DRAGONS® game contains a toolbox of timesaving aids and options to help you prepare and run memorable adventures and rich campaigns. Inside are ideas, advice, and ready-made material that will help you become a truly spectacular DM. With gaming advice, NPCs, devious traps, new magic items, and a fully detailed town,... [click here for more] |
Wizards of the Coast |
$19.99
|
This lavishly illustrated guide explores the fantastic dungeons of the fictional D&D world, from the perilous Tomb of Horrors to the Sunless Citadel and the Lost Caverns of Tsojcanth. Aimed at the novice dungeoneer, this book provides tips and tricks for surviving deadly dungeons of all sorts, enticing would-be dungeon explorers with stories of fabulous treasures guarded by fierce monsters and... [click here for more] |
Wizards of the Coast |
$4.99
|
This booklet is intended to help you preserve the best of your old D&D campaign as you adopt the new rules.
This was a free promotional product provided by Wizards of the Coast prior to the release of Dungeons & Dragons 3rd Edition. ... [click here for more] |
Wizards of the Coast |
FREE
|