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Hottest Other Tabletop Games from FASA
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Newest Titles in This Section
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Products found in this section... |
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Title |
Publisher |
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Someone is making a very dangerous drug in the East End, snuff that grants explosive strength. Of course it's in the wrong hands. Who's making it? What are they making it from? Where's the money going? Why have you been asked to look into it? Best see to your gear, and make sure you've got the best team you can assemble. This is trouble the Peelers can't handle, and it's likely to lead to some far... [click here for more] |
FASA |
$6.50
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Welcome to 1879
The British Empire, suddenly finding itself with an interdimensional portal due to a Weird Science experiment gone awry, has discovered a new world, the Gruv, chock-full of resources and land to be exploited. In the process, though, they've run headlong into the Samsut, descendants of ancient Babylonias who've been living there for over three thousand years. Now the might of the Empire... [click here for more] |
FASA |
$19.99
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This isn't your great-great-grandfather's London!
1879 is a roleplaying game set in the late Victorian era of an alternate history, with low-level magic, high-level adventure, and vast possibilities as the Age of Steam gives way to the Age of Electricity. The 1879 Gamemaster's Guide describes the game world in depth, with details of the alternate history of the game world Earth and of colonization... [click here for more] |
FASA |
$22.75
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Smooth out the sometimes treacherous path of gamemastering! Included in this packet is a four-panel cardstock screen that displays commonly used charts and tables for easy reference, and also provides a place to conceal adventure notes and dice rolls. Also included is a 64-page booklet with a gallery of pregenerated GMC character sheets, with the stats set up for four character advancement ranks; an... [click here for more] |
FASA |
$4.99
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Welcome to 1879!
The British Empire, suddenly finding itself with an interdimensional portal due to a Weird Science experiment gone awry, has discovered a new world, the Gruv, chock-full of resources and land to be exploited. In the process, though, they've run headlong into the Samsut, descendants of ancient Babylonians who've been living there for over three thousand years. Now the might of the... [click here for more] |
FASA |
$19.49
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London's calling – collect!
This volume describes the London of 1879's alternate history in massive detail. From the gambling dens and brothels of the East End, to the manufactories along the Thames, to the elegant shops of the high street and the fashionable residences of the West End, the great metropolis is laid out ready for exploration and adventure. The inner workings of British... [click here for more] |
FASA |
$15.99
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Welcome to 1879!
The British Empire, suddenly finding itself with an interdimensional portal due to a Weird Science experiment gone awry, has discovered a new world, the Gruv, chock-full of resources and land to be exploited. In the process, though, they've run headlong into the Samsut, descendants of ancient Babylonians who've been living there for over three thousand years. Now the might... [click here for more] |
FASA |
$23.99
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This isn't your great-great-grandfather's London!
Victoria and Albert rule over a steam-powered British Empire that spans two worlds. Thanks to the portal known as the Rabbit Hole, a train ride away from London lies the Grosvenor Land, a new world of fertile plains, towering mountains, giant insects, and Babylonians with weird science zombies. Seems they got there first, three thousand years ago,... [click here for more] |
FASA |
$22.75
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Saurids on the Grosvenor Express
The Akkadian Connection, Book Two
Following up their leads on the Bang Snuff drug smuggling ring, our heroes journey through the Rabbit Hole and into the Gruv, hoping to track down the problem at the production source. Of course, it can't possibly be that simple. The group creating the drug are involved in plots thicker than a London pea super, and the fate of the entire... [click here for more] |
FASA |
$14.99
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Demonworld Isthak Army Book
Demons run rampant over the country side of the Empire of Light. The Dwarves and Orcs are pushed back into their strongholds with survival the only thought in their minds. The Elves have been all but eliminated after the night that brought terror and death under the trees of their forest.
The situation could not be more perfect. Rhagai, the Half-Elf... [click here for more] |
FASA |
$10.95
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Prepare for Command!
Noble Armada is a tactical, miniatures based, space fleet battle game designed to deliver a game experience that balances deep tactics with cinematic action. Players create fleets for one of the five Royal Houses from the Fading Suns setting and wage war using a ruleset that focuses on fleet command. Careful positioning of ships will enable a fleet to unleash devastating... [click here for more] |
FASA |
$30.00
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FANTASY BATTLES IN MINIATURE Thyron Shedrak, supreme commander of the Imperial Army, watched the battle. Seemingly endless rows of green-skinned creatures surged towards the Imperial positions. Huge abominable monstrosities towered above the mass of armor, shields, and spears, wielding gigantic weapons. The advancing ogres hit the thin line of Imperial footsoldiers; mighty axes and big, double-handed... [click here for more] |
FASA |
$17.99
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ORCS! A cry feared equally by the peoples of the eastern reaches of the Empire and the Dwarves of Gaeta—a word synonymous with death and destruction, rape and pillage. This army book describes the hard-hitting armies, units, commanders and special troop types of the Orc clans. In addition to detailed unit descriptions, an overview map, illustrations for painting your miniatures, and a new spell... [click here for more] |
FASA |
$11.99
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The Empire is no realm of peace. Its creation goes back to the wars against the Elves, its expansion was won with the subjugation of neighboring kingdoms, and its disintegration is marked by uprisings from within and turmoil along its borders.
This army book describes the mighty regiments and war machines of the Imperial army, the forces of the fanatical Order of the Purifying Light, and the stalwart... [click here for more] |
FASA |
$11.99
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Isthak—realm of evil, ruled by the Icelords and covered by eternal ice and snow. Isthak—breeding ground of degenerated Beastmen and home to Ice Witches and demons. Isthak—a word that is only whispered in the bordering Empire and the Orcish territories. This army book reveals the secrets of the seven Icelords and their armies. It contains new rules for snow cannons, battle sleds,... [click here for more] |
FASA |
$11.99
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Elves—for the Thainians, they are simply the people of the forest, whom they fight as soon as their ships land on the wooded coast of Iconessa. For the woodcutters and merchants from the southern provinces, the Elves are no more than dangerous natives, who work to counter their economic interests. And for the Imperial settlers, they are the forest devils that steal the cattle and ruin the harvest.... [click here for more] |
FASA |
$11.99
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Dwarven legends speak of mighty mountain ranges in the iron grip of the Dwarves, honeycombed with the mining shafts and living quarters of the clans. They tell of the wonders of Dwarven architecture, such as Thordrill’s Hall in lost Temuria, and the mighty weapons and machines of the Smiths’ and Thunderers’ Guilds. This army book describes the Dwarven realms of Gaeta and Z’ahra, their armies,... [click here for more] |
FASA |
$11.99
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For many years, the Humans and Orcs waged bloody war, tearing up the earth, felling the trees, and scattering the wildlife. In the end, both sides lay bloody and bruised, with no true victor.
While they fought, the Dwarves built their armies. They huddled in their workshops and made war machines and golems. Now is the time for the Dwarves to march for the surface to strike at their weakened foes.... [click here for more] |
FASA |
$18.00
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The armies came, and so the Dwarves built. First the humans came with horses and chariots, so the dwarves met them on the backs of goats. Then the orcs came with wolf riders and armored trolls, so the Dwarves built traps and catapults and the Orcs fell before them. But when the Warlords of Thain came, with their magic of the animal spirits, the Dwarves built like never before. They created... [click here for more] |
FASA |
$10.95
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The Thain have dwelt on their islands for generations, sitting in the background, watching the world tear itself to pieces, and not caring in the least, as long as the world left them alone. For years, their warriors have fought in the names of the spirits to defend their lands from those who overstepped their boundaries.
Now, driven from their islands by the invading demons, the Thain have come... [click here for more] |
FASA |
$10.95
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Demonworld Elf Army Book
"Twenty years of roaming lands that were once ours but have become strange and confusing. Twenty years of death and decay. We are tired of living as vagabonds and beggars. We long for our forest, or villas, and the peace that we took for granted for far too long."
It has been twenty years since the demons returned. The Elves of Iconessa have been wandering... [click here for more] |
FASA |
$10.95
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Around the Campfire is a collection of stories told from the view of some recruits of the Army of Light. The Army of Light is a gathering of races banded together to repel the demon invasion of Garin. Each character's point of view tells the story of how the demons have affected and changed their lives.
Toward the end of the collection, a series of journal entries from the group's... [click here for more] |
FASA |
Pay What You Want
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The Suns Never Set on the British Empire!
On the far side of an interdimensional portal from Earth, Victorian-era British troops with steampunk vehicles face off against Babylonian descendants with weird-science technological zombies! In the war of coal and steam against rail guns and undead, who will win? That's for you to decide!
FASA Games, Inc., presents the 1879 Miniatures Core Rulebook.... [click here for more] |
FASA |
$20.95
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