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 Hottest Miscellaneous from Newstand Press
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Unbelievable Macho Bullshit

Unbelievable Macho Bullshit


I lied. You've done it now. You and your evil compatriots have managed to piss off a secret Black Ops Commando Special Agent. They've armed themselves with an array of deadly weapons, finished their training montage, and smeared camo paint on their considerable muscles. There's no way out, and they are coming for you. All you can do is hope you die last. Unbelievable Macho Bullshit is an...   [click here for more]
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To Hell With You!

To Hell With You!


Crush your Enemies, See them Driven Before You, and Hear the Lamentations of their Women! Once, you lived the simple life of a young barbarian, killing and screwing your way through the prehistoric world. Then, an evil sorceror king took you as a slave and strapped you to the WHEEL OF PAIN alongside other teenaged barbarians, condemned to turn the wheel pointlessly until your death. There...   [click here for more]
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The Way Home

The Way Home


There's a place, or a non-place, perhaps, where time stands still. Every face is familiar, every place a hazy recollection, and the road goes ever onward, on towards home. You don't belong here, you know you don't, so you have to keep moving. Find your meals where you can, rest where its safe, and keep walking that well-worn trail. You'll get there eventually. But the road isn't easy. The people often...   [click here for more]
Newstand Press  $5.00

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Tactical Waifu

Tactical Waifu


It's a hack of Lasers & Feelings but with anime girl operators. There is no excuse for this. ...   [click here for more]
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Soviet Method

Soviet Method


I do not want to touch his ass. I want to make him talk! It's the classic unlikely duo. On one side, the classic American cop; hard-drinking, hard-talking and hard to get along with. On the other, a Soviet special agent with just the right combination of skill, murderous intent and multiple personality disorder to get the job done. Together, they fight crime. Soviet Method is a storygame...   [click here for more]
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Must be Tuesday d66 Tables

Must be Tuesday d66 Tables


Must be Tuesday has a lot of word association for players and GMs to do. It's not always the most intuitive thing for players coming from games where skills are picked from a list or defined with numbers to do, especially for GMs who need to quickly come up with groups of villains, monsters, fellow students and other NPCs to do. Hence, random generator tables! This book is really rather monsterous...   [click here for more]
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Must be Tuesday

Must be Tuesday


Must Be Tuesday is a light RPG that recreates the tone and plots of high school "Monster of the Week" television, particularly early Buffy the Vampire Slayer. Players take the role of high school students facing off against the forces of darkness besieging their school. The catch, however, is that the players themselves are also monsters, with their supernatural half constantly vying for control. Players...   [click here for more]
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Flying Circus - Horrors of the Heights

Flying Circus - Horrors of the Heights


Himmilgard is a land of a great many dangers, few which are well understood. Some are simple for humans to comprehend: a Grand Eagle will swoop in and tear apart your plane because it is hungry. Others are strange, but their boundaries are known: if you wish to avoid the Fae, don’t stray into the Wild. But in the darkest forests, the deepest caves, and the open ocean are a myriad of dangerous...   [click here for more]
Newstand Press  $20.00

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Flying Circus - Core Rulebook

Flying Circus - Core Rulebook


Flying Circus is an in-depth, highly detailed Powered by the Apocalypse-derived roleplaying game of aviation fantasy, set in a world of machines and magic inspired by the works of Hayao Miyazaki. In the aftermath of a massive industrial war, the world is slowly pulling itself back together, but danger still lurks in the skies of Himmilgard. The only thing standing between the world and chaos are...   [click here for more]
Newstand Press  $35.00

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Flying Circus - Chariots of Steel

Flying Circus - Chariots of Steel


Flying Circus: Chariots of Steel is a 314 page super-heavy expansion book for Flying Circus, both massively expanding the rules and options for fighting on the ground for crashed pilots, as well as adding an alternate mode of play as landsknecht, mercenary army companies operating in Himmilgard's least-stable regions. The core of Chariots is a completely overhauled set of mechanics...   [click here for more]
Newstand Press  $35.00

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Double or Nothing

Double or Nothing


Double or Nothing is a roleplaying game for 2 or 3 people, in which you take the role of a pair of agents who get involved in over the top disasters and have to shoot, kick, and flirt their way out, hopefully without creating too much collateral damage along the way. It is heavily based on Dirty Pair, and replicates the style and absurdity of the anime with a variety of simple and...   [click here for more]
Newstand Press  $6.00

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Damage Control

Damage Control


The year is 208X. In this Post-Cyberpocalypse world, New Neo-Tokyo 2 stands on the brink of destruction. Between psychic disasters, alien invasions and giant monster rampages, the only thing holding the city together is the Advanced Disaster Department, a private emergency response agency responsible for managing catastrophes beyond the capacity of government or megacorporations to contain. With their...   [click here for more]
Newstand Press  $3.19

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Clerical Error

Clerical Error


It is the dawn of the 3.5th Age. Clerics are completely broken. Clerical Error is a Fantasy Roleplaying game about blatantly broken player characters and the Gods they serve. Taking the role both of an adventuring Cleric drunk on cosmic power, and the Deity of another cleric in the party, players squabble, backstab, and murder their way through a dungeon of disposable monsters, leveling...   [click here for more]
Newstand Press  $4.99

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Abort Retry Fail 1000

Abort Retry Fail 1000


Los Angeles, 1991. A machine, formed from liquid metal capable of taking any shape, arrives from a war-torn future. Its mission: To destroy a malfunctioning killing machine gone rogue, undo the damage done to the timeline, and prevent it from changing the future, using any means nessesary. The new machine is sleek, powerful, and impossibly advanced. It can form its limbs into weapons, survive any amount...   [click here for more]
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Abort Retry Fail

Abort Retry Fail


Los Angeles, 1984. A creature, neither fully man or machine, arrives from a war-torn future. It's mission: To change the present. Assassinate a future leader of the resistance. Destroy vital infastructure. Protect and safeguard our only hope. Steal motorcycles, trucks, and sunglasses. Tell people to chill out, dickwad. Go on a vacation. It cannot be bargined with, it cannot be stopped, and it cannot...   [click here for more]
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  Praxis: The Black Monk