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Hottest Titles from Newstand Press
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Los Angeles, 1984. A creature, neither fully man or machine, arrives from a war-torn future. It's mission: To change the present. Assassinate a future leader of the resistance. Destroy vital infastructure. Protect and safeguard our only hope. Steal motorcycles, trucks, and sunglasses. Tell people to chill out, dickwad. Go on a vacation.
It cannot be bargined with, it cannot be stopped, and it cannot... [click here for more] |
Newstand Press |
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Los Angeles, 1991. A machine, formed from liquid metal capable of taking any shape, arrives from a war-torn future. Its mission: To destroy a malfunctioning killing machine gone rogue, undo the damage done to the timeline, and prevent it from changing the future, using any means nessesary. The new machine is sleek, powerful, and impossibly advanced. It can form its limbs into weapons, survive any amount... [click here for more] |
Newstand Press |
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Hell on Treads is a small, cooperative roleplaying game about the crew of an armoured fighting vehicle. The game is very player-driven, with much of the world provided by player imput. Being put on the spot can be tough for some players, so to make things easy, we've created this book of d66 charts for just about every variable in the game.
You can roll on these charts to get the results you need... [click here for more] |
Newstand Press |
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Must Be Tuesday is a light RPG that recreates the tone and plots of high school "Monster of the Week" television, particularly early Buffy the Vampire Slayer. Players take the role of high school students facing off against the forces of darkness besieging their school. The catch, however, is that the players themselves are also monsters, with their supernatural half constantly vying for control. Players... [click here for more] |
Newstand Press |
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Must be Tuesday has a lot of word association for players and GMs to do. It's not always the most intuitive thing for players coming from games where skills are picked from a list or defined with numbers to do, especially for GMs who need to quickly come up with groups of villains, monsters, fellow students and other NPCs to do. Hence, random generator tables!
This book is really rather monsterous... [click here for more] |
Newstand Press |
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You're ghostin' us, motherfucker. I don't care who you are back in the world, you give away our position one more time, I'll bleed ya, real quiet. Leave ya here. Got that?
A team of highly trained special forces badasses enter a hostile situation. Success in their mission is beyond doubt; they have the gear, the skills, the muscle and the one-liners to put an army into the ground without... [click here for more] |
Newstand Press |
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I do not want to touch his ass. I want to make him talk!
It's the classic unlikely duo. On one side, the classic American cop; hard-drinking, hard-talking and hard to get along with. On the other, a Soviet special agent with just the right combination of skill, murderous intent and multiple personality disorder to get the job done.
Together, they fight crime.
Soviet Method is a storygame... [click here for more] |
Newstand Press |
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Crush your Enemies, See them Driven Before You, and Hear the Lamentations of their Women!
Once, you lived the simple life of a young barbarian, killing and screwing your way through the prehistoric world. Then, an evil sorceror king took you as a slave and strapped you to the WHEEL OF PAIN alongside other teenaged barbarians, condemned to turn the wheel pointlessly until your death. There... [click here for more] |
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Turncoats is a small and somewhat experimental GM-less story game about military deserters. Players take the roles of simple archetypes, defining each other's characters before setting off into the wilderness. Life on the run quickly exposes their faults as they struggle with one another and the elements.
The game is simple, light and story-driven, and carries a somber tone of inevitability.... [click here for more] |
Newstand Press |
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Turncoats is a game that can encompass a variety of settings and character archetypes. If you aren't sure where you want to take your story, you can use these random generation tables to start yourself off, or help define a character at the start of the game.
This booklet contains five d66 random generation charts. One of them contains 36 setting prompts, with historical and fictional situations you... [click here for more] |
Newstand Press |
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I lied.
You've done it now. You and your evil compatriots have managed to piss off a secret Black Ops Commando Special Agent. They've armed themselves with an array of deadly weapons, finished their training montage, and smeared camo paint on their considerable muscles. There's no way out, and they are coming for you.
All you can do is hope you die last.
Unbelievable Macho Bullshit is an... [click here for more] |
Newstand Press |
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