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A demon gave you superpowers and it demands EEEEVIL!
In Better Angels, you play a supervillain trying to control the demon that gives you amazing powers—and you play the demon for the player next to you, pushing that player’s supervillain to greater and greater acts of supervillainy.
Do too much evil and the demon might take control. Too little, and—well, it’s... [click here for more] |
Arc Dream Publishing |
$19.99
|
A demon gave you superpowers and it demands EEEEVIL!
In Better Angels, you play a supervillain trying to control the demon that gives you amazing powers—and you play the demon for the player next to you, pushing that player’s supervillain to greater and greater acts of supervillainy.
Do too much evil and the demon might take control. Too little, and—well, it’s... [click here for more] |
Arc Dream Publishing |
$9.99
|
Character creation. Strategies and Tactics. Combat, conflicts, advantage, and collateral damage. Screwtape options. Sin and repentance. Death and despair. Demonic powers and aspects. And four panels of gorgeous art by Brett Barkley and Kurt Komoda. The Better Angels Game Moderator Screen is ready for your table.
This product comes in eight cardstock sheets that you can insert into the pockets of a... [click here for more] |
Arc Dream Publishing |
$4.99
|
"So... this is amazing. Like, one of the 10 best RPGs I've ever read amazing. Hilarious and smart and just really well written.
"Anyway, I'll stop gushing. But great job. I'm really glad I supported this Kickstarter."
—Marc Sollinger via Kickstarter.com
An epic campaign of supervillainy—for the kids!
A demon gave you superpowers. It demands EEEEVIL!... [click here for more] |
Arc Dream Publishing |
$19.99
|
The supervillain Stargazer has a plan. He’s getting old and villainy just isn’t as rewarding anymore, and he’s come up with a way to make everything better. He just needs a hand from some fellow supervillains.
The superheroine Chainsaw Sue has a plan, too. Her plan is to chainsaw supervillains. And disturbers of the peace. And pretty much anybody else who annoys her. Chainsaw Sue is not the... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
Create handouts and in-world documents for your Delta Green campaign.
Includes over 500 high-resolution files in both PNG and WEBP formats to help Agents and Handlers track their investigations.
200 unlined papers
106 strings and push pins
64 sticky notes
35 document markings
11 cork boards
10 cellophane tapes
10 envelopes and folders
10 map markers
10 paperclips
9 masking tapes
6 notebook... [click here for more] |
Arc Dream Publishing |
$14.99
|
Create handouts and in-world documents for your Delta Green campaign.
Includes over 500 high-resolution files in PNG and in WEBP format to help Agents and Handlers track their investigations.
216 index cards
200 lined notebook papers
40 Polaroid frames
20 business cards
10 forensic ID cards
10 location images
2 fingerprint cards
Over 500 assets. Papers are crumpled, folded, grunge, burned,... [click here for more] |
Arc Dream Publishing |
$14.99
|
WHAT YOU SEE HERE MAY NEVER BE FORGOTTEN
The campaign Delta Green: God’s Teeth takes Agents through horrors beyond imagining. In this evidence kit we bring to light moments best left in darkness. Gathered by God’s Teeth chapter, these pieces evoke the awful truths of the threats that face the Agents. This kit asks players to see themselves and the powers that claim them. It scatters... [click here for more] |
Arc Dream Publishing |
$24.99 $4.99
|
Reviews:
MaxWriter: Delta Green Evidence Kit: The Labyrinth Unboxing
THESE SLENDER THREADS OFFER NO WAY OUT
Delta Green: The Labyrinth presented new allies, threats, and victims for Delta Green: The Role-Playing Game. Their exposure to unnatural horrors may lead your Agents to annihilating revelations.
This evidence kit accompanies The Labyrinth. Its 45 handouts help you bring... [click here for more] |
Arc Dream Publishing |
$24.99 $4.99
|
ENnie Award Nominee for 2018: Best Adventure and Best Electronic Book!
“A Night at the Opera” collects six Delta Green operations, or “nights at the opera” as agents sometimes call them. Each scenario stands on its own as a moment of terror. Combined, they expose agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation from which the... [click here for more] |
Arc Dream Publishing |
$19.99
|
Grisly Deaths in a Seaside Town
A serial killer is at work in quiet Glenridge, Long Island. Bizarre mutilations mark the victims of the “Glenridge Chiropractor,” as national news and the conspiracy theorists at Phenomen-X call the killer. Privately, the medical examiner is more troubled by residue found on the corpses: a pulpy, gray, organic substance that defies analysis.
When... [click here for more] |
Arc Dream Publishing |
$4.99
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WELCOME TO THE APOCALYPSE
This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game.
UPDATE (18 APR 2019): Agent Dossiers now also includes all new professions from The Complex.
Each two-page sheet includes:
Stats as recommended... [click here for more] |
Arc Dream Publishing |
$3.99
|
Silver Ennie Award winner for Best Supplement, 2016.
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s... [click here for more] |
Arc Dream Publishing |
$19.99
|
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s leaders made a secret pact: to continue their work without authority,... [click here for more] |
Arc Dream Publishing |
$19.99
|
Archeological Intelligence
Some analysts develop signals intelligence or SIGINT. Some develop human intelligence, HUMINT. Delta Green deals in older secrets. It needs archeological intelligence. ARCHINT: a study of appalling dangers left in hidden places. It needs agents to look into horrors so that others can turn away. Agents like yours.
Featuring:
The Amulet of the Ai-Apa
Blood of the Feeder
The... [click here for more] |
Arc Dream Publishing |
$4.99
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Hidden Horrors
"It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be let alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests." —H.P. Lovecraft, "At the Mountains of Madness."
Delta Green: Black... [click here for more] |
Arc Dream Publishing |
$19.99
|
WELCOME TO THE APOCALYPSE
UPDATED AND REVISED! This eight-page reference document adds resources to orient new Agents of Delta Green: The Role-Playing Game: typical professions, tables to generate agent motivations, tables to generate the horrifying incursion that brought a new agent in, tradecraft tips, a summary of personal pursuits in home scenes, and a home scene... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
The Deadly Light of Revelation
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost.
The team behind the eight-time ENnie Award-winning Delta... [click here for more] |
Arc Dream Publishing |
$44.99 $19.99
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THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
|
THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
|
THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
|
Shipping in hardback around November 2024.
OPERATIONS AND REVELATIONS
Terrors accrete to helpless Agents in five Delta Green scenarios.
Meridian
New Agents enter a world of unsuspected terrors, lifeless and deathless. Homeless, desperate youths gather at a secret church under an inexplicable light in the Missouri sky. Their salvation may show the Agents new meaning in madness.
A... [click here for more] |
Arc Dream Publishing |
$24.99
|
September 5, 1998. A friendly in the U.S. Postal Inspection Service intercepts a package that leaks strange chemicals. A package that rustles. As if something inside is moving.
The moment the inspector opens that package, it becomes a Delta Green op.
Now your Agents must pursue horrors and vicious foes from Berkeley to rural Montana. They must confront a hideous threat thought long dead. After... [click here for more] |
Arc Dream Publishing |
$9.99
|
"From here on out we are playing by Moscow Rules. New Orleans should be considered enemy held territory and the authorities a hostile force."
Back in 2002, a Delta Green team made contact with a cult in New Orleans possessed of unnatural powers and deep influence. The confrontation that followed would expose some of the conspiracy's key agents to unexpected horrors.
"Down in the Delta" is a story... [click here for more] |
Arc Dream Publishing |
$1.99
|
The Past Is Bloody Teeth…Which Still Hunger
Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils wait for them,... [click here for more] |
Arc Dream Publishing |
$4.99
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Lovecraftian cosmic terror meets modern-day conspiracy in 18 tales of horror and personal apocalypse:
"The Color of Dust" by Laurel Halbany.
"PAPERCLIP" by Kenneth Hite.
"A Spider With Barbed-Wire Legs" by Davide Mana.
"Le Pain Maudit" by Jeff C. Carter.
"Cracks in the Door" by Jason Mical.
"Ganzfeld Gate" by Cody Goodfellow.
"Utopia" by David Farnell.
"The Perplexing Demise of Stooge Wilson" by David... [click here for more] |
Arc Dream Publishing |
$9.99
|
Do You Want to Live Forever?
A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it.
Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far older,... [click here for more] |
Arc Dream Publishing |
$4.99
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GORGO! MORMO! THOUSAND-FACED MOON!
The Gerritsen mansion, built in Red Hook in 1847, stands covered by scaffolding and plastic tarps in its slow metamorphosis into condominiums. A capable construction crew has the goodwill of neighbors. But when the day’s work ends, something stirs in the darkness. Soft voices whisper. Weird footprints linger. Children of Red Hook have begun to vanish. Delta Green... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green.
Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1.
Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological... [click here for more] |
Arc Dream Publishing |
$4.99
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"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.
Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,... [click here for more] |
Arc Dream Publishing |
$4.99
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"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3.
From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations.... [click here for more] |
Arc Dream Publishing |
$4.99
|
AVALON STRONG!
When Colorado legalized marijuana, ambitious entrepreneurs rushed to meet a public demand. Some were more ambitious than others. A few cared not at all for the risks posed by weirdly unnatural genetic experiments in a booming crop.
In late 2017, a violent disaster locks down Denver County Jail. A Delta Green friendly happens to be on site. He leaves a frantic voicemail for his Delta... [click here for more] |
Arc Dream Publishing |
$9.99
|
WE LIVE AND WE DIE BENEATH THE ALL-SEEING EYE
A mathematician inexplicably vanishes from a secretive company in Reno, a company that specializes in the software that allows high-flying drones to spy on every inch of the city. She is only the first. Can the Agents recognize a pattern of killings and disappearances in time? Or will they be next to fall under the unblinking gaze of a pitiless... [click here for more] |
Arc Dream Publishing |
$4.99
|
CONTENT WARNING: THIS CAMPAIGN CONCERNS AND CONFRONTS VIOLENCE AGAINST CHILDREN. SUCH SUBJECT MATTER CAN BE FAR WORSE, FAR MORE PERSONAL AND AWFUL, THAN THE USUAL COSMIC HORRORS OF DELTA GREEN. ABUSE OF THE HELPLESS IS ALL TOO PRESENT IN OUR WORLD AND IN THE LIVES OF MANY PLAYERS. READ THE ENTIRE CAMPAIGN BEFORE YOU BEGIN PLAY.
CLAIMED BY THE GOD THAT FEEDS
In early 2001,... [click here for more] |
Arc Dream Publishing |
$49.99 $24.99
|
This massive, full-color volume is filled with deep resources just for the Delta Green game master.
THE PAST: details on the world and history of Delta Green.
THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats.
THE SCHISM: deep details on the Delta Green... [click here for more] |
Arc Dream Publishing |
$29.99
|
The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes:
Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide)
Full-size interior with four panels of tables and information (8.5" high by 44" wide)
Panel 1 exterior (8.5" high by 11" wide)
Panel... [click here for more] |
Arc Dream Publishing |
$4.99
|
Innocence Feeds Appalling Appetites
In an Internet video, already viral, a harried-looking woman stands on a park bench in a small-town park. She is crying and shouting at a handful of befuddled people. She says they live with a community that does awful things. They accept this community. They take its money. And it takes women and children. “It takes them and it—it—” Suddenly she vanishes,... [click here for more] |
Arc Dream Publishing |
$4.99
|
THE FATHER OF WAR UNLEASHED
Iconoclasts brings a team of Agents to a scene of horrors all too real: Mosul in 2016, held by the self-styled Islamic State in a reign of depraved brutality. From a small base at the Kirkuk airfield, the Agents must research the horrors to come and prepare for a harrowing infiltration.
» HORRORS IN MOSUL: A grim overview of life under ISIL. »... [click here for more] |
Arc Dream Publishing |
$44.99 $19.99
|
2022 ENnie Award winner (gold!) for best graphic design and layout!
Fear Is a Fractal
...and your world is a lie. A horror freed from an antique book reverberates through reality, shaking things, reordering them and making them run like wax. Doors open to endless Victorian hallways where threats stalk the shadows on clockwork limbs, cold metal seeking the warmth of blood... [click here for more] |
Arc Dream Publishing |
$64.99 $32.99
|
IT’S THE MOST WONDERFUL TIME OF THE YEAR
A rural Alabama valley has always been prone to severe cold snaps. On 22 DEC 1998, the worst “Jack Frost” storm in history hit the farming town of Willis. A lingering freeze and sudden flood killed dozens.
Your players get a ground view of that apocalyptic storm. Their scientists, drawn from an ultra-classified UFO research project, suspect that something... [click here for more] |
Arc Dream Publishing |
$9.99
|
IT’S THE MOST WONDERFUL TIME OF THE YEAR
A rural Alabama valley has always been prone to severe cold snaps. On 22 DEC 1998, the worst “Jack Frost” storm in history hit the farming town of Willis. A lingering freeze and sudden flood killed dozens.
Your players get a ground view of that apocalyptic storm. Their scientists, drawn from an ultra-classified UFO research project, suspect that something... [click here for more] |
Arc Dream Publishing |
$14.99
|
IT’S THE MOST WONDERFUL TIME OF THE YEAR
A rural Alabama valley has always been prone to severe cold snaps. On 22 DEC 1998, the worst “Jack Frost” storm in history hit the farming town of Willis. A lingering freeze and sudden flood killed dozens.
Your players get a ground view of that apocalyptic storm. Their scientists, drawn from an ultra-classified UFO research project, suspect that something... [click here for more] |
Arc Dream Publishing |
$14.99
|
WHEN FIREPOWER FAILS.
"Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have a mission.... [click here for more] |
Arc Dream Publishing |
$4.99
|
LOATHSOME SECRETS AWAKEN.
An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,... [click here for more] |
Arc Dream Publishing |
$4.99
|
THE DYING OF THE LIGHT
Joplin, Missouri. The crossroads of America. In the dying days of summer 2018, two investigators drive into town from Washington, D.C., on a case that looks like a waste of time and resources: to investigate the nances of a rural shelter for homeless youth. It looks like poison to careers that are already on life support. Unless there’s more to it. Unless... [click here for more] |
Arc Dream Publishing |
$4.99
|
PLACES, LIKE PEOPLE, GO WRONG
They turn off the path and head into the shadows, becoming something other than normal. Black places filled with blank rooms, closed doors, and empty hallways lined with dust. In these places your voice catches in your throat, the air seems to hum, and bad things happen. People get hurt. Objects vanish. Misery flows like the water from the loose faucet in the bathroom.... [click here for more] |
Arc Dream Publishing |
$4.99
|
PLACES, LIKE PEOPLE, GO WRONG
They turn off the path and head into the shadows, becoming something other than normal. Black places filled with blank rooms, closed doors, and empty hallways lined with dust. In these places your voice catches in your throat, the air seems to hum, and bad things happen. People get hurt. Objects vanish. Misery flows like the water from the loose faucet in the bathroom.... [click here for more] |
Arc Dream Publishing |
$4.99
|
PLACES, LIKE PEOPLE, GO WRONG
They turn off the path and head into the shadows, becoming something other than normal. Black places filled with blank rooms, closed doors, and empty hallways lined with dust. In these places your voice catches in your throat, the air seems to hum, and bad things happen. People get hurt. Objects vanish. Misery flows like the water from the loose faucet in the bathroom.... [click here for more] |
Arc Dream Publishing |
$4.99
|
Gold Ennie Award winner for Best Free Game, 2016
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta... [click here for more] |
Arc Dream Publishing |
FREE
|