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 Hottest Titles from Arc Dream Publishing
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Delta Green: Presence - APU8165

Delta Green: Presence - APU8165


THE MOTHER OF MOONS AWAKENS A lethal cord of cause and appalling effect connects the Vermont hills and a haunted woman a thousand miles away. When a young woman in Alabama turns up in New England in an instant, Delta Green sends your Agents to learn how and why. Learning that her vanishing was the work of some strange and fearful gift is only the Agents’ first step on a journey of...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Puppet Shows & Shadow Plays

Delta Green: Puppet Shows & Shadow Plays


TERROR ON THE DEVIL’S HIGHWAY Thirteen people have vanished along Highway 70 in the Arizona desert. That stretch of road—the press already calls it the “Devil’s Highway”—runs through the San Carlos Apache Indian Reservation. Tribal police and state investigators are at a loss. Now the FBI steps in. It sends your agents. They may find a trail of terror that leads far from...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Puppet Shows & Shadow Plays for Foundry VTT

Delta Green: Puppet Shows & Shadow Plays for Foundry VTT


TERROR ON THE DEVIL’S HIGHWAY Thirteen people have vanished along Highway 70 in the Arizona desert. That stretch of road—the press already calls it the “Devil’s Highway”—runs through the San Carlos Apache Indian Reservation. Tribal police and state investigators are at a loss. Now the FBI steps in. It sends your agents. They may find a trail of terror that leads far from...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Puppet Shows & Shadow Plays for Roll20 VTT

Delta Green: Puppet Shows & Shadow Plays for Roll20 VTT


TERROR ON THE DEVIL’S HIGHWAY Thirteen people have vanished along Highway 70 in the Arizona desert. That stretch of road—the press already calls it the “Devil’s Highway”—runs through the San Carlos Apache Indian Reservation. Tribal police and state investigators are at a loss. Now the FBI steps in. It sends your agents. They may find a trail of terror that leads far from...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: PX Poker Night

Delta Green: PX Poker Night


THE SKY’S THE LIMIT A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska. Saturday is the one night a week that everyone can look forward to. It’s a chance to unwind. It started in the post exchange decades ago,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Reverberations

Delta Green: Reverberations


A Nineties rave drug called Reverb is back on the streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of the unnatural drug before anyone else falls prey to it. This scenario is meant to introduce new players and new Agents to Delta Green. It focuses on concepts that may be familiar to old...   [click here for more]
Arc Dream Publishing  $2.99

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Delta Green: Reverberations for Foundry VTT

Delta Green: Reverberations for Foundry VTT


A Nineties rave drug called Reverb is back on the Chicago streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of this unnatural threat before anyone else falls prey to it. Our VTT modules contain: All of the text from the published scenario, complete with bookmarking to all for easy cross-referencing. All of the illustrations...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Reverberations for Roll20 VTT

Delta Green: Reverberations for Roll20 VTT


A Nineties rave drug called Reverb is back on the Chicago streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of this unnatural threat before anyone else falls prey to it. Our VTT modules contain: All of the text from the published scenario, complete with bookmarking to all for easy cross-referencing. All of the illustrations...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: STATIC Protocol

Delta Green: STATIC Protocol


HAVE YOU SEEN THE YELLOW SIGN? The King in Yellow. A simple play twists thoughts and perceptions, twists reality itself. Its beautiful, poisonous words awaken realizations that make the audience long for the peace of ignorance. It first touched the stage in the dying light of the 19th century and has arisen again and again to bring to human souls the bitter satisfaction...   [click here for more]
Arc Dream Publishing  $19.99 $4.99

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Delta Green: Strange Authorities

Delta Green: Strange Authorities


"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: Sweetness

Delta Green: Sweetness


The Bernier family of Tampa, Florida, has been terrorized by a fire and weird graffiti. Police suspect a hate crime. The mark on the door, carved with a horn or a claw and smeared with blood and effluvia, makes Delta Green think otherwise. One of their experts says it’s the symbol of Kore, queen of the underworld, goddess of an ancient mystery cult. The sign has been seen in old tomes that had deadly...   [click here for more]
Arc Dream Publishing  $4.08

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Delta Green: Tales from Failed Anatomies

Delta Green: Tales from Failed Anatomies


Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller. These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can....   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: The Complex

Delta Green: The Complex


FROM BIG DATA TO BELTWAY BANDITS Cosmic terror infects the U.S. government and the companies that profit from it.  Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction with...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: The Conspiracy

Delta Green: The Conspiracy


It’s been twenty-four years, a month, and two days since the bastards brought us down.   In that time we’ve come back strong, doing things they couldn’t conceive of. They think they understand us, those who know we’re still around. They think we’re cowboys, meddlers.... They think we’re just too pig-headed and selfish and old to let go...   [click here for more]
Arc Dream Publishing  $24.99

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Delta Green: The Good Life

Delta Green: The Good Life


BLACK HUNGER IN A BRIMSTONE HEART The wealthy Atlanta suburb of Druid Hills hides secrets. For decades, its children have vanished from public view, withdrawn from school, never reported missing but never seen again. Retired detective Joe Dawant and the nonprofit Center for the Missing Child have witnessed countless crimes visited upon the vulnerable. Are even the wealthiest...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: The Labyrinth

Delta Green: The Labyrinth


Winner of the Gold ENnie Award for Best Supplement, 2020 Mystery Attracts Mystery Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost....   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: The Last Equation

Delta Green: The Last Equation


A killing spree is horrifying enough. When all eight members of the Ridgeway family are gunned down by a math student who then kills himself, Delta Green sees hints that make it more terrifying still. Your Agents have to stop the madness before it spreads. The Last Equation is a full-color scenario of personal apocalypse and lethal mystery. It is playable with Delta Green: Need to Know...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game


ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often...   [click here for more]
Arc Dream Publishing  $49.98

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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $3.74

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Delta Green: The Way It Went Down

Delta Green: The Way It Went Down


ENnie Award Nominee for 2018: Best Writing Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse. The Key The Junk Shop Into the West Inside At the Shore In the Back Seat Kay’s Voice The Witness Dear Cind The Phone Man and I The Lady of the Rock Between Here and Forever It Was Not Her Words End of the World of the End What the Voice Said Water...   [click here for more]
Arc Dream Publishing  $2.99

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Delta Green: The Way It Went Down Vol. 2

Delta Green: The Way It Went Down Vol. 2


Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse. Bringing Work Home Baptism Go and Sleep No More The Sea and Time Farming Last (and/or) Only Lost and Found Escape Change Is Like a Season In the Shuffle Dad On the Strange Events at Prentice Farms Single Vehicle Fatality Family A Kindness 4W0HERE6-8AMI175 Trust Falls Charlie Is Lost Involuntary That...   [click here for more]
Arc Dream Publishing  $3.99

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Delta Green: Through a Glass, Darkly

Delta Green: Through a Glass, Darkly


"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: Viscid

Delta Green: Viscid


Even Death Has a Half-Life Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose. When the...   [click here for more]
Arc Dream Publishing  $4.99

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GODLIKE Character Guide

GODLIKE Character Guide


Everything you need to know to play the game in only six pages! The GODLIKE Character Guide takes new players and veterans alike through the character creation process, step by clearly-explained step, including an introduction to GODLIKE's innovative dice mechanic and handy sheets filled with useful chart and rules. Whether you?re a player or a GM, you'll want to have this guide in...   [click here for more]
Arc Dream Publishing   FREE 

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GODLIKE Pregens: TOG 141, "Miller's Hellions"

GODLIKE Pregens: TOG 141, "Miller's Hellions"


As of July 14, 2011, there are only a few days left to support the fundraiser for a PDF and paperback release of GODLIKE: Superhero Roleplaying in a World on Fire, 1936-1946. You can see the details of the fundraiser here. In the meantime, here's a look at the most common framework of GODLIKE games, the commando teams of the U.S. Army's Talent Operation Group,...   [click here for more]
Arc Dream Publishing   FREE 

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GODLIKE: Black Devils Brigade

GODLIKE: Black Devils Brigade


Black Devils Brigade is the first full-length adventure campaign for GODLIKE: Superhero Roleplaying in a World on Fire, the critically acclaimed game of deadly action and superheroic courage in World War 2. It lets your players become the Americans and Canadians who made up one of the deadliest outfits in the Allied armies, the First Special Service Force -- the Black Devils Brigade....   [click here for more]
Arc Dream Publishing  $19.99

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GODLIKE: Donar's Hammer

GODLIKE: Donar's Hammer


It is July 1943, and the greatest naval armada the world has ever seen is driving through the night toward Sicily. Before it gets there, a small team of American Talents and veteran British soldiers has a critical mission to accomplish behind enemy lines -- find and neutralize Mjollnir, a superhuman German Ubermensch capable of sinking the mightiest Allied ships with a glance. Donar's Hammer...   [click here for more]
Arc Dream Publishing  $4.99

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GODLIKE: Game Moderator's Screen

GODLIKE: Game Moderator's Screen


With a beautiful painting by Samuel Araya (Wild Talents, Unknown Armies), the GODLIKE GM Screen is the perfect centerpiece to any game table. The three-panel interior has every rule and chart a GM needs to run a fast, thrilling GODLIKE adventure. Powers: Hyperstats Hyperskills Custom Miracles "Cafeteria" Miracles Using Powers Defensively Combat: The Dice-Pool "Bell...   [click here for more]
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GODLIKE: Intelligence Bulletin No. 2: Talent Operations Groups

GODLIKE: Intelligence Bulletin No. 2: Talent Operations Groups


Written by Godlike, author Dennis Detwiller (multiple Origins Award winner for Delta Green, Delta Green: Countdown, The Hills Rise Wild and more), Talent Operations Command Intelligence Bulletin No. 2: Talent Operations Groups is a player-oriented manual detailing the training, tactics, weapons, and experiences of superpowered Talents caught up in the grimmest war in history....   [click here for more]
Arc Dream Publishing  $4.99

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GODLIKE: Intelligence Bulletin No. 3: Marine Talents in the Pacific

GODLIKE: Intelligence Bulletin No. 3: Marine Talents in the Pacific


In the vastness of the Pacific . . . . . . The Devil's Own wait for the enemy. The Talent forces of the U.S. Marines hold the line. As the eye of the world focuses on Europe, you and your compatriots do your best to stem the tide of the Japanese war machine in the Pacific. No equipment, no replacements, and no support -- you are on your own, except for your fellow Marines. The world looks...   [click here for more]
Arc Dream Publishing  $4.99

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GODLIKE: One o'Clock Wake-Up

GODLIKE: One o'Clock Wake-Up


"One o'Clock Wake-Up" follows the exploits of a handful of ordinary fighting men in the Battle of the Bulge, December 1944, as they set out to rescue an American unit trapped by the onrush of the dreaded ?berkommandogruppe SS Heinrich Himmler ? the first army composed entirely of Talents. Written by GODLIKE co-creator Greg Stolze and Arc Dream editor Shane Ivey, and illustrated by GODLIKE...   [click here for more]
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GODLIKE: Saipan

GODLIKE: Saipan


THE VALLEY OF DEATH. June 1944. On the other side of the world the Allies are attacking Fortress Europa, but here in the Pacific a force of American sailors, soldiers and Marines drift toward yet another grim, rocky island. Yet another stronghold of the Japanese Empire. Yet another bloodbath. Your mission: SAIPAN. From the blood-soaked beaches to the devastation of Harakiri Gulch, you face enemies...   [click here for more]
Arc Dream Publishing  $4.99

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GODLIKE: Superhero Roleplaying in a World on Fire, 1936-1946

GODLIKE: Superhero Roleplaying in a World on Fire, 1936-1946


“Godlike in their abilities, let us hope this new breed of man will carry the burden of a suffering world to our ultimate and unwavering goal — freedom for all the people of the Earth.” Franklin D. Roosevelt  November 10, 1941   At the dawn of World War II, a handful of people called "Talents" manifested strange powers that set them apart from the rest of...   [click here for more]
Arc Dream Publishing  $19.99

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GODLIKE: The Courtyard of Hell

GODLIKE: The Courtyard of Hell


"It wasn't hell. It was the courtyard of hell. It was a maelstrom of noise and hot, splitting steel... the rattling of machine guns never stops... wounded men refuse to leave, and the men don't want to be relieved after seven days and seven nights... the battlefield is still an appalling thing to see, in its mud, ruin, dead, and its blight and desolation."   --Matthew Halton,...   [click here for more]
Arc Dream Publishing  $14.95

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GODLIKE: The Invasion of Jericho Bay

GODLIKE: The Invasion of Jericho Bay


  In 1942, the Japanese launched an ineffective attack against the Aleutian Islands off Alaska in the hopes of drawing American forces from the conflict in the Pacific. This poorly planned and executed invasion did not last. Time, weather, lack of supplies and an American counter-invasion all spelled doom for the operation.   Many believe this was the only physical invasion of the United States...   [click here for more]
Arc Dream Publishing   FREE 

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GODLIKE: Will to Power

GODLIKE: Will to Power


“Give me five years and you will not recognize the Germany I will show you...” - Adolf Hitler, November 30, 1940 PIERCE THE DARKNESS SURROUNDING THE NAZI SUPER-MEN! Will to Power: The Nazi Parahuman Program 1936-1945, details the machinations of RuSHA SA—Rasse-und Siedlungshauptamt Sonderabteilung A (“Race and Settlement Office Special Department A”)—the Nazi program to exploit its super-human...   [click here for more]
Arc Dream Publishing  $9.99

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In the Court of the Yellow King

In the Court of the Yellow King


The Unspeakable Oath launched with a centerpiece article by John Tynes (now John Scott Tynes) about the “Hastur Mythos” of Robert W. Chambers. Tynes was affected deeply by Chambers’ stories of otherworldly Carcosa and the dreaded King in Yellow. He thought that in Call of Cthulhu they could be something deeper than what the game had envisioned before. He began to think the...   [click here for more]
Arc Dream Publishing  $0.99

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Monsters and Other Childish Things - The Dreadful Secrets of Candlewick Manor: If You Love It So Much

Monsters and Other Childish Things - The Dreadful Secrets of Candlewick Manor: If You Love It So Much


An unsettlingly introductory adventure for The Dreadful Secrets of Candlewick Manor. Orphans beware! Read no further if you expect to be a player rather than the Game Moderator. ...   [click here for more]
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Monsters and Other Childish Things: 12 Monsters of Christmas

Monsters and Other Childish Things: 12 Monsters of Christmas


A collection of fun and frightful monsters ready to play in Monsters and Other Childish Things. Spookster, by Connor Ivey (age 8) Gnarlytoes, by Shane Ivey Cho Leng, by Benjamin Baugh Mr. Cuddles, by Becca Ivey (age 10) Grimhook the Ravager, by Jon Ivey (age 12) Socrates, by Rachel Ivey Claydough, by Connor Ivey Ice-olator, by Connor Ivey Visher, by Shane Ivey Nanny Nightmares, by Shane Ivey The...   [click here for more]
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Monsters and Other Childish Things: Completely Monstrous Edition

Monsters and Other Childish Things: Completely Monstrous Edition


Monsters are real. You know because you have one. He's more fun and way tougher than all the other kids' monsters. Try not to let him eat your friends. Monsters and Other Childish Things is a distressingly fun and funny roleplaying game about kids and the relationship-devouring horrors from beyond time and space who love them. Players take the roles of kids and the vicious monsters...   [click here for more]
Arc Dream Publishing  $14.99

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Monsters and Other Childish Things: Road Trip

Monsters and Other Childish Things: Road Trip


The Best Summer Vacation Ever . . . and maybe the last! A crazy cult plans to destroy the world -- not just a school or the boring grown-up shops at the mall, but the WHOLE WORLD -- and it’s up to you to stop them.  Now you and your friends, and your horrible friendly monsters, are taking on the Cult of the Ur-Monster from one end of the United States to the other. You'll...   [click here for more]
Arc Dream Publishing  $12.99

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Old Ones Rising

Old Ones Rising


Cosmic terrors for every table! OLD ONES RISING compiles issues 18 through 21 of The Unspeakable Oath, the Ennie Award-winning magazine of Cthulhu Mythos role-playing games. It includes: Eight ready-to-play scenarios: For Call of Cthulhu, “Dog Will Hunt,” “Suited and Booted,” “She Just Couldn’t Stay Away (No, No),” and “The Man With a Thousand Faces.”...   [click here for more]
Arc Dream Publishing  $19.99

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Puppetland

Puppetland


THE SKIES ARE DIM ALWAYS SINCE THE MAKER DIED In one golden hour, you and your friends shall weave a tale none will soon forget: a tale of good-hearted puppets in a bad-hearted world. You shall rise up against the savagery of Punch the Maker-Killer with his army of Nutcrackers and his terrible Boys, sewn from the flesh of the Maker of all puppets. You shall be steadfast and true. You shall likely...   [click here for more]
Arc Dream Publishing  $19.99

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Reign: Enchiridion

Reign: Enchiridion


The REIGN Enchiridion contains the essential rules for Greg Stolze’s fantasy roleplaying game “REIGN: A Game of Lords and Leaders.” REIGN expands the frontiers of fantasy gaming by elevating the action to an international stage. Monarchs, mercenaries and merchant princes gamble armies and fortunes to win nations in a rich and vibrant fantasy setting. REIGN’s simple but complete rules model...   [click here for more]
Arc Dream Publishing  $9.99

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The 'King in Yellow' Tarot Deck

The 'King in Yellow' Tarot Deck


The play The King in Yellow has haunted imaginations like a dirge since its first appearance in 1895. But among the fortune-tellers of Europe, the play was not the fearful beginning of something new but the culmination of something older: the "King in Yellow" tarot. Daniel Harms and John Scott Tynes, famous clairvoyants, divined the forms and portents of this Carcosan deck. Painter Kurt Komoda, in...   [click here for more]
Arc Dream Publishing  $19.99

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The Kerberos Club (Fate Edition)

The Kerberos Club (Fate Edition)


Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee. "Stony" Joe Smithson, the honest London boxer transformed into living rock. Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie. The Lady Mirabel, who by darkness defends Whitechapel as the terrifying Night Hag. When the victims and enthusiasts of magic...   [click here for more]
Arc Dream Publishing  $19.99

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The Kerberos Club (Savage Worlds Edition)

The Kerberos Club (Savage Worlds Edition)


ENNIE AWARD NOMINEE: Best Writing, Best Setting, and Product of the Year!   Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee . . . "Stony" Joe Smithson, the honest London boxer, transformed into living rock . . . Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie . . . the Lady...   [click here for more]
Arc Dream Publishing  $19.99

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The Kerberos Club Quick-Start Guide (Savage Worlds Edition)

The Kerberos Club Quick-Start Guide (Savage Worlds Edition)


The Kerberos Club (Savage Worlds Edition) is a massive Savage Worlds sourcebook for pulpy superheroic roleplaying in Victorian London. The Quick-Start Guide gives you a taste of it, with an introduction to the Club, a summary of the timeline, and four sample characters, ready for play, that each highlight different aspects of the setting and its culture. ...   [click here for more]
Arc Dream Publishing   FREE 

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The Sea Demon's Gold (5e)

The Sea Demon's Gold (5e)


The Heart of the Haunted Sea The adventurers are on a storm-wracked ship, seeking the island of a long-forgotten, abandoned temple to the Sea Demon. An extinct people sacrificed wealth and their own criminals and rulers there to quell the demon’s wrath. Untold treasure is said to just be lying there. Are your heroes bold or ruthless enough to claim it? Written by Shane Ivey and illustrated by Kurt...   [click here for more]
Arc Dream Publishing  $4.99

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The Sense of the Sleight-of-Hand Man: A Dreamlands Campaign for Call of Cthulhu

The Sense of the Sleight-of-Hand Man: A Dreamlands Campaign for Call of Cthulhu


Welcome to the Land of Dreams From a squalid New York drug den to the spectral ruins of Sarkomand . . . From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . . From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . . All the wonders of dream await—and all the terrors of nightmare, too. The Sense of the Sleight-of-Hand Man is a full-length Call...   [click here for more]
Arc Dream Publishing  $19.99

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