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 Hottest Mothership from Azukail Games
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100 Derelict and Wrecked Spaceships to Encounter

100 Derelict and Wrecked Spaceships to Encounter


Space can be dangerous, and ships that venture into the void can fall foul of many different things. This supplement has 100 spaceships for characters to encounter, from apparently undamaged ships floating in space, to fragmentary wreckage scattered over a wide area. In some cases, it's obvious what happened, and may still be happening; in others, it may never be discovered. The ships can be used to...   [click here for more]
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100 Detailed Bits of Junk to Find in Space

100 Detailed Bits of Junk to Find in Space


Character may come across pieces of junk floating in space. These pieces of junk might be found in orbit, near an old battle site or simply drifting between the stars and planets. If encountered at high enough speed, these items of junk have the potential to be dangerous. Otherwise they can simply be bits of random trash discovered during space travel, or perhaps as a source of adventure hooks. This...   [click here for more]
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100 Encounters for a Dubious Starport

100 Encounters for a Dubious Starport


This is a list of 100 different encounters characters can have or see at a starport. The starport in question is most likely to be one of the less salubrious ones. On the borderlands, located on sparsely inhabited planets or ones with poor reputations. The kind of ports where the ships are inadequately maintained and ask few questions about cargoes, local law enforcement is non-existent or corrupt...   [click here for more]
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100 Forgotten Sci-Fi Cargoes

100 Forgotten Sci-Fi Cargoes


Any spaceport, space station or even spaceship with a cargo hold that's been around for some time can accumulate lost and forgotten cargoes tucked into the nooks and crannies. These could be cargoes where, for one reason or another, the original recipient never came for them, or perhaps they were mislabelled and then misplaced. They may have been there for months, years or even decades, and if the...   [click here for more]
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100 Items to Salvage from a Spaceship

100 Items to Salvage from a Spaceship


Characters may come across spaceships, whether derelict, abandoned or perhaps taken in combat. If they search these spaceships, they will find various items. Whilst cargo might be the most valuable, spaceships can have other things onboard them, and this supplement has 100 such to find. From random junk to equipment that doesn't work properly to items that might have value or use. This PDF supports...   [click here for more]
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100 Mostly Cosmetic Starship Modifications

100 Mostly Cosmetic Starship Modifications


Starships can be their crews' home away from home; for some the ship can actually be their home. In such a place, crews will modify ships to their personal tastes; such modifications will mostly have a cosmetic impact rather than affect the ship in other ways. This supplement has 100 minor ways in which starships can be customised by their crews; such modifications are unlikely to be found on military...   [click here for more]
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100 Pieces of Futuristic Data for Characters to Discover

100 Pieces of Futuristic Data for Characters to Discover


At some point in a science fiction setting, characters may decide to hack or otherwise gain access to a computer device, system or network looking for important information or files. Not every piece of information found may be useful or relevant, and this supplement has 100 files that characters could discover, none of which have any meaning unless the GameMaster decides otherwise. They may be random...   [click here for more]
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100 Plants for Alien Worlds

100 Plants for Alien Worlds


This supplement contains various plants that could be found on alien worlds. Some are fairly normal; others are definitely not. Most would be found on habitable worlds but a few can be found in other places. Some plants have uses whilst others are dangerous. They can be used to flesh out an alien ecosystem. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
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100 Potentially Dubious Space Cargoes

100 Potentially Dubious Space Cargoes


This supplement contains 100 different cargoes that characters could come across. They may be cargoes looking for shipment, likely at spaceports at the dodgier end of the scale, or found on a ship. The cargoes range from small to substantial, and most either seem suspicious or have the potential to cause problems. Such could involve cargoes that spoil or otherwise become worthless before they reach...   [click here for more]
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100 Problems to Encounter at a Starport

100 Problems to Encounter at a Starport


This is a collection of 100 different problems that could be encountered at a starport. Some are most suited for planetary starport, others for space-based ones whilst most can be used for either, albeit with tweaking in some cases. They range from minor inconveniences to dangerous to potentially disastrous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
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100 Problems to Encounter on a Starship

100 Problems to Encounter on a Starship


This is a collection of 100 problems that could occur on board a starship. Most affect the vessel itself whilst others are related to the crew. They range from the annoying to the potentially dangerous, and could be used as a source of problems or adventure hooks or as side-effects for failed handling. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
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100 Robot Malfunctions

100 Robot Malfunctions


Robots can break for various reasons, and this supplement has 100 different things that can go wrong with them. They range from major to minor problems, to obvious and hidden, from technical problems to the results of hacking. Some malfunctions might be annoying whilst others are potentially dangerous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
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100 Science Fiction Oddities

100 Science Fiction Oddities


Not every piece of technology that's come across may make complete sense as to what it does and what it is. This supplement has 100 odd technological items to find. Some may have uses, especially for the more innovative player, whilst some are just odd. They may be pieces of technology from former civilisations that no longer function properly, or are missing parts, or they may be strange pieces of...   [click here for more]
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100 Space Age Ruins

100 Space Age Ruins


This supplement has 100 different ruins that could be found in a futuristic setting. They range from abandoned space stations to asteroid colonies to planetary ruins. Some are comparatively modern whilst others may date back to precursor civilisations and might be found in places where it would seem to be impossible to build them. All are derelict or ruined in some way, but that might not mean unoccupied....   [click here for more]
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100 Space Landmarks

100 Space Landmarks


This is a collection of 100 different landmarks that could be found in a space setting. Each has a name that could have been given by those closest to the landmark, and they are large, noteworthy items. The smallest of the landmarks are massive constructions tens of miles or more in size. The largest span many light years of space. Some may be natural but others seem to decidedly unnatural in origin,...   [click here for more]
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100 Spaceports to Encounter

100 Spaceports to Encounter


In a futuristic setting, characters will need to land or dock their ships at some kind of port at one time or another. This supplement has 100 briefly described ports for them to visit. These cover both planetary ports and space stations, and are of a variety of different sizes and types, with varying levels of law and quality. Some of the ports have more specifically described locations to find them...   [click here for more]
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100 Spacer Superstitions

100 Spacer Superstitions


People are superstitious by nature, and when you combine dangerous work with a lack of control over their circumstances, those superstitions become even more powerful. Given the nature of their work, it's unsurprising that spacers who travel the voids between worlds have slews of traditions that they insist be maintained by all onboard their vessels in order to maintain good luck for their voyages...   [click here for more]
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100 Spaceships to Encounter

100 Spaceships to Encounter


Characters will encounter other spaceships, whether this be during a journey or at a port. This supplement has 100 such ships for them to encounter. The ships don't include any purely military ships, though some are armed and some are in their own way military. They range from small orbital shuttles to interplanetary ships to interstellar ones, and come in many different sizes. Each ship is named and...   [click here for more]
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100 Xenoarchaeological Finds

100 Xenoarchaeological Finds


Space settings often have previous civilisations, perhaps ones of a higher tech level than that of the characters, and these civilisations may have left artefacts of their existence behind. Some such artefacts may be large, but others are small, and this supplement contains 100 of the latter. The items range from those with definite observable purpose to those which have a purpose but it isn't clear...   [click here for more]
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  Operation Espionage: A Game of Spies The Revised Edition -- Agent Handbook