Chernel - Map
A map of Chernel, a large walled city and the capitol of the kingdom of Felrondy. This poster-sized map features a comprehensive legend and location key for nearly 400 buildings and other features. Multiple layers feature grids and color codes to aid in identifying various structures.
This city map was originally designed to represent the city of Chendl in Furyondy... [click here for more]
Neheldre - Map
A map of the great old city of Neheldre, capitol of the kingdom of Kholend by the Shalomere River. This poster-sized map features a comprehensive legend and location key for over buildings and other features. Multiple layers feature grids and color codes to aid in identifying various structures, along with sewers and underground areas.
This city map was originally... [click here for more]
Tharnewood - Map
This map depicts the border city of Tharnewood, capitol of the kingdom of Basel. The map uses layers to depict the location's evolution through several stages, from bustling town to war-torn city. This poster-sized map features a comprehensive legend and location key for hundreds of buildings and other features.
This city map was originally designed to represent... [click here for more]
Ulmushid - Map
This 23" x 30" map depicts the city of Ulmushid; inset maps outline the city-state region and the city's districts. The second page includes information about the culture, government, history, military, religion and rulers of this city. Each of the thirteen districts are described and important structures and naval contingents of each noted.
Ulmushid is a facsimile... [click here for more]
The paladin's ready to call for a warhorse. Now what?Warhorse Adventures is a series of mini-adventure scenarios that can be dropped into any campaign when a paladin chooses to call for their warhorse. Alongside the standard warhorse, scenarios are included for flying mounts, aquatic mounts, and a unicorn. Each adventure should be playable in one session by a single paladin character... [click here for more]
Dungeon Delving In The Desert!
PC’s get more than they bargained for when they undertake a quest to destroy a recently-captured tome of black magic. Standing in their way are an unforgiving desert, a cursed and ruined city, an ancient tomb, and a dried-up spring. Oh, and lots of unexpected foes and tricky situations, of course. This adventure features many challenging scenarios... [click here for more]
Dungeon Delving In The Desert!
PC’s get more than they bargained for when they undertake a quest to destroy a recently-captured tome of black magic. Standing in their way are an unforgiving desert, a cursed and ruined city, an ancient tomb, and a dried-up spring. Oh, and lots of unexpected foes and tricky situations, of course. This adventure features many challenging scenarios... [click here for more]
Journey to the city-state of Ulmushid to prevent a catastrophe! Mysterious and tragic events portend a cataclysm - unless the PCs can enlist extraordinary aid to confront the adversaries!
This adventure, a follow-up to The Book and the Spring, is a multi-location, challenging quest centered in a Mesopotamian-style setting. Designed for use with 1st-Edition and OSRIC rulesets, this module is easily... [click here for more]