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AM1: Amazing Engine System GuideClick to magnify
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AM1: Amazing Engine System Guide

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Welcome to Christmas in July! In celebration, this digital title has been marked down by up to 40%! For more of Santa's savings, visit our Christmas in July sale page.

This is a game system unlike any you've played before.

In this booklet are the rules you need to create a character core. With that character core, you can create any number of player characters for any number of game universes within the AMAZING ENGINE? game system. You can create wizards, mercenaries, alien technologists, xenoform thieves-any kind of character, from nearly any kind of fantasy or science fiction setting, is possible with these rules and the appropriate Universe Book.

This System Guide also explains the rudiments of combat (how does my character hit things?) and skills (what does my character know?). Plentiful examples take you step by step through the character generation process, and illustrate the concepts behind this system's skill uses.

These rules are designed to be used in conjunction with the Universe Books. You must have both this booklet and a Universe Book in order to play within the AMAZING ENGINE game system.

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

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Reviews (1)
Discussions (3)
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Thomas D December 29, 2019 9:05 pm UTC
I have all of the original hard copies of these games. I like the explorations into different genres and has some good material to put into your home games, but to me the system is bland and a little clunky.

This was during the most puzzling and frustrating era of TSR. They had D&D, the best selling RPG in the world and yet they kept trying to make new RPG systems that competed with it and fractured their customer base. Why they didn't just turn the D&D system into a universal RPG makes no sense.

Wizards attempted to turn d20 into a universal RPG with 3rd edition, but by then it was too little too late.

Of these Bughunters and Once and Future King are my favorites. I'd take the material and use it with a different system.
Customer avatar
Billie V June 08, 2019 12:27 am UTC
I really wish they'd let people publish their own Universe books for this. This rules guide alluded to a superhero setting, and it would be fun creating it.
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George F February 17, 2018 6:32 pm UTC
Where can one get a universe book?
Customer avatar
Franklin H September 15, 2018 5:46 pm UTC
Right here, thus far they have AM2, AM3, and AM4 available. It is the original rules light modular RPG.
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Product Information
Silver seller
Rule System(s)
Publisher Stock #
TSR 2700
File Size:
6.17 MB
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File Last Updated:
January 19, 2018
This title was added to our catalog on February 13, 2018.