Close
Close
Advanced Search

Convenient Definitions Playtest KitClick to magnify

Convenient Definitions Playtest Kit

ADD TO WISHLIST >
Suggested Price $0.00

This project is still in a playtesting and editing phase.  If you would still like to download and give feedback in comments or in messages please feel! Everything helps.


“You see us as you want to see us - in the simplest terms, in the most convenient definitions. You see us as a brain, an athlete, a basket case, a princess and a criminal.”

- Brian Johnson, The breakfast Club (1985)

Youth has always resisted the experience of growing up, while simultaneously striving to achieve the independence of adulthood, and being haunted by the inexperience of adolescence. Convenient Definitions is a game that captures the feeling of coming of age stories in the 80s and 90s American High School experience, as portrayed primarily by John Hughes in films such as the Breakfast Club, Farris Bueller's Day Off and Pretty in Pink.  Other inspirations and touchstones for this game include films such as The Outsiders, Stand by Me and Footloose.  This book uses the Belonging Outside Belonging diceless and GMless engine to create hyper collaborative stories and drama that evoke the anxiety, angst and passion of youth.  

Think back to the first time you saw a John Hughes Film.  There is  a certain magic in the way these films capture the vigor and apathy of teens in the 1980s. From the limited set pieces and intimacy of Breakfast club, to the direct frankness and honesty of Ferris Bueller's Day Off, emotion wells from these performances and captures what it meant to be young.  To be sure this is not the only way to experience "Coming of age" stories, but they do strike a unique cord.  In this book you will find all the tools to create your own unique story in this same genre. 

So here are the tools to make your own stories.  To capture that moment of winning the football game with a hail mary pass, despite what everyone said about your chances.  To Stand up to the bullies and the adults breathing down your neck.  A chance to rewrite the treatment of all the downtrodden or ignored kids and tell a story that makes us feel like everything is going to be ok and that we can "keep on, keeping on." 

The Game 

Convenient Definitions includes 7 playbooks that attempt to capture the feeling of school stereotypes and provides tools to overcome and break out of these roles.  This includes The Jock, The Nerd, The Prep, The Alternative, The Burnout, The Stoner and the New Kid.  The game also innovates the No Dice No Masters system, by introducing a mechanic to borrow moves from other playbooks when the barriers that divide these archetypes are broken and connection is found.

The world is defined at the table and by everyone and is represented through Pillars or in Belonging Outsider Belonging terms, “Setting Elements”.  The game world is driven by 4 pillars, Authority, Temptation, Connection and Hierarchy, all of which act on the players in dynamic ways.  These can be rooted in NPC’s that players create, or in the real world imposing itself on the idealistic teen spirit.  

Contributors

Alex Semmons, Creator and game Designer


pixel_trans.gif
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (0)
Discussions (0)
Narrow Results
$ to $
 Publisher
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product Information
Copy/paste disabled
Author(s)
Pages
36
File Size:
0.25 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Information
Watermarked PDF Click for more information
Watermarked PDF

These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase.

Warning: If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.

Here is a sample of a page from a watermarked title:

File Last Updated:
July 20, 2023
This title was added to our catalog on July 21, 2023.
Publisher
Alpakagangsta
Publisher Average Rating