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The Legends of Wellarsch: The Adventurer's GuideClick to magnify

The Legends of Wellarsch: The Adventurer's Guide

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The lands of Wellarsch beckon new heroes to defend her lands against evil! The Old Gods, terrible beasts with cosmic powers over this realm, have broken free from their seals below the earth and threaten life as we know it! 

You must take up arms to stand up against them, in a new war that will be sung about through all the ages! However, you must tread lighty, as heroes face dangers less obvious than the monsters of this world; although a hero is created through their race, aspiration, and birthsign that gives them great power, they are burdened by the nature of sin. Some overcome this dark part of their being, while others succumb and become villains!

This book contains three quests to get an adventurer going, many countries, cities, factions, rivals, monsters, and powerful elements and magic effects to build a story. Take your players, a group of 3-5 heroes, into the darkest corners of these lands and face the old gods once more!

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Frank P February 28, 2024 6:25 pm UTC
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For those curious, this is a 3d6 system instead of the d20. Of those 3d6, which are added to figure a result, a 1d6 is used to measure the character's chance of a skill increase. A 1 is an automatic failure, but one that is learned from to increase the skill. 2-5 does nothing. A 6 is an automatic success and increases the skill.
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Product Information
Author(s)
Pages
261
File Size:
237.13 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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Original electronic format
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File Last Updated:
January 02, 2024
This title was added to our catalog on January 04, 2024.
Publisher
Frank Prinner