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Knave: Second EditionClick to magnify
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https://watermark.drivethrurpg.com/pdf_previews/484910-sample.pdf

Knave: Second Edition

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Welcome to Christmas in July! In celebration, this digital title has been marked down by 30%! For more of Santa's savings, visit our Christmas in July sale page.

Physical copies are available on the Swordfish Islands webstore.

"Somehow, Ben has improved upon the original Knave in ways I couldn't have anticipated. I'm blown away." - Professor Dungeon Master, Dungeon Craft

"The most varied and useful smorgasbord of random tables I've ever used!" - Baron De Ropp, Dungeon Masterpiece

Knave 2e is an exploration-driven fantasy RPG and worldbuilding toolkit, inspired by the best elements of the Old-School DnD movement.

This edition expands on the intuitive core of the original game, featuring elegant, modular subsystems for hexcrawling, dungeon delving, potion making and downtime activities, all in a 80-page digest-sized hardcover lavishly illustrated by Peter Mullen. The book features:

  • A world-class GM's toolkit. Roll and combine results from 75 d100 tables to rapidly generate dungeons, overworld regions, cities, monsters, items, spells, NPCs and factions, or just scan the pages for inspiration. These are especially useful for people who enjoy playing RPGs solo.
  • Intuitive, unified d20 mechanics that allow new players to make characters and start playing in minutes. Ability scores, armor, and difficulty ratings are placed on a 0-10 scale, yet remain compatible with the adventures and monsters from the last 50 years of fantasy roleplaying. The rules can also effortlessly switch between player-facing and GM-facing rolls.
  • A slot-based inventory system that makes tracking what you carry both easy and mechanically meaningful. If you take enough damage, wounds can begin filling items slots, forcing you to drop gear, treasure, or weapons.
  • Classless character generation that lets PCs draw from multiple archetypes at once. Any PCs can cast spells, call down miracles and use any weapon or armor. Their effectiveness is only restricted by what abilities they choose to improve and how they fill their limited item slots.
  • A d6 Hazard Die system that condenses tracking encounters, clues, weather changes, fatigue, torch burn, and resource depletion into the roll of a single die.
  • A utility-focused magic system that empowers PCs to alter the world in creative ways with 100 level-less spells. Also, a huge spell generator for groups who want chaotic, randomized magic.
  • A relic-driven divine magic system in which PCs complete missions for deities to gain their blessings. Generate new deities including their domains and symbols.
  • A monster-hunting alchemy system where PCs can hunt down magical creatures for their special abilities and then refine them into potions.
  • Downtime activities where PCs carouse, gamble, recruit hirelings, and build bases.
  • A tactical warfare system that resolves mass battles in minutes.
  • Straightforward GM and player principles for getting started running an old-school style game.
  • Designer commentary that explains the reasoning behind the rules.
  • Easy-to-use "control panel" layout.
  • Stunning art by Peter Mullen.

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Reviews (11)
Discussions (11)
Customer avatar
Hunter H April 14, 2025 3:36 pm UTC
Still waiting for the price to drop as this is not a $20 worthy game.
Customer avatar
Victor G March 04, 2025 10:04 pm UTC
PURCHASER
I don't think I would play this but I understand it has some great random tables.
Customer avatar
matos15 S February 15, 2025 7:49 am UTC
Will this get translated to French like Maze Rats?
Customer avatar
Bob V December 05, 2024 7:21 am UTC
PURCHASER
Recently, I soloed my way through Knave 2e (88 pages, at DriveThruRPG). It does have some charts which are helpful for soloing. To create my solo engine, I added a Y/M/N oracle to Dungeon Magazine #90 (112 pages). I created six characters. The adventure started with the PCs foraging for four hours. They did not find any food, but they did find some healing herbs. After this, they found a watermill partially hidden by fog. They went inside it and talked to the worker. He told them that the baroness needed to be rescued and he gave them directions on where to go. They accepted the quest and he fed them some oatmeal. They started travelling again and a few hours later, they discovered that some of their rations had spoiled. At dusk they set up camp, but they were attacked by wolves. The PCs won that battle. On the second day, they were successful with foraging. They found six rations and some more healing herbs. Later, they did have some more spoilage problems. Next, they encountered Tamino the Bird-Catcher. They...See more
Customer avatar
Scott N September 23, 2024 6:41 pm UTC
How do you get a physical copy?
Reply
Customer avatar
John M February 09, 2025 6:30 am UTC
Currently available at swordfishislands.com
Customer avatar
Lars F August 07, 2024 10:44 pm UTC
PURCHASER
Is it just me, or is there some missing information in the travel section?

In other hex crawl rulesets, there is typically a line or two about how to generate the hex. Usually it is something like: #50%/75% no change when traveleing to a new hex #50%/25% roll on the "Locations" table.

Also: When and how often would I roll on the structures table?

Other rules have you roll once you enter a hex and (optionally) once again if your spend an full day searching. Chances are 1 in 8 (wilderness), 1 in 7 (borderlands) or 1 in 6 (settled).
Customer avatar
Dorian M July 06, 2024 10:35 pm UTC
When buying the physical copies do I also get the pdf version of the book?
Customer avatar
Kevin L June 30, 2024 3:01 pm UTC
Just curious... does the PDF have hyperlinks?
Reply
Customer avatar
kiana W September 18, 2024 5:59 pm UTC
PURCHASER
The table of contents are hyperlinked and page number mentions on other pages are, too. It is also bookmarked if you (or anyone else) was wondering that as well. :)
Customer avatar
Nathan W June 28, 2024 3:14 pm UTC
Any way for kickstarter backers to get access to the PDF through drivethru? Haven't received an answer to this on the kickstarter page
Reply
Customer avatar
Janne P June 30, 2024 6:28 am UTC
I'm also interested in this.
Reply
Customer avatar
Nathan W July 09, 2024 4:27 pm UTC
Still no updates from either the kickstarter or here if there will be access to the pdfs on Drivethru?
Customer avatar
Norbert L June 19, 2024 7:14 am UTC
PURCHASER
A preview would be nice. By now, it is only an empty page...
Reply
Customer avatar
Tibor S June 19, 2024 9:57 am UTC
PURCHASER
I agree!!
Also the Quick Preview only shows the character sheet
Reply
Customer avatar
Shawn S June 19, 2024 3:21 pm UTC
Yes, please!
Reply
Customer avatar
Benjamin M June 19, 2024 6:35 pm UTC
PUBLISHER
Sorry about that, there appears to be an glitch I'm trying to fix. In the mean time, you can always watch the video in the description, which gives you a detailed page-through.
Reply
Customer avatar
Benjamin M June 20, 2024 5:23 pm UTC
PUBLISHER
Fixed now!
Customer avatar
Dr. Lars D June 18, 2024 6:57 pm UTC
Great to see this on drivethrurpg. Will there be a print version, or PDF only at drivethrurpg?
Reply
Customer avatar
Nils B June 18, 2024 7:07 pm UTC
Same question. I dont want to pay for shipping from US to EU
Reply
Customer avatar
Nils B June 18, 2024 7:07 pm UTC
Same question. I dont want to pay for shipping from US to EU
Reply
Customer avatar
Caleb Longshanks L June 18, 2024 9:07 pm UTC
PURCHASER
The print copies are available at swordfishislands.com
Reply
Customer avatar
Josep R June 19, 2024 5:08 am UTC
We need POD as buying from swordfishislands website is not an option from Europe. Shipping + Import tax + VAT doubles the price.
Reply
Customer avatar
Patrick S June 19, 2024 8:03 am UTC
PoD please, shipping is too costly and i definitely don't want so support Mr Hurst/Swordfish Island anymore than absolutely necessary.
Reply
Customer avatar
Alex W June 19, 2024 10:13 am UTC
Zatu Games in the UK was the RoW fulfiller for the kickstarter - I expect they'll have print copies to sell retail soon.
Reply
Customer avatar
Cameron F June 20, 2024 9:39 am UTC
Agree. The exorbitant charges for shipping small and light items are getting out of hand.
Reply
Customer avatar
Raffaele P June 29, 2024 6:10 pm UTC
I second this, for us in Europe to ship this from US is very expensive.
Reply
Customer avatar
Hans-Jörg M July 12, 2024 7:41 am UTC
In Germany, we pay an extra 6€ service fee to the postman who collects the import fee.
I am waiting for PoD.
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Product Information
Mithral seller
Author(s)
Pages
80
ISBN
9798987470206
File Size:
106.06 MB
Format
Original electronic Click for more information
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File Last Updated:
June 17, 2024
This title was added to our catalog on June 16, 2024.