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Weapons & Armor [80% OFF BUNDLE]

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This very special 80% off promotional bundle contains a score of bestselling titles devoted wholly or in part to a wide variety of weapons, from ancient, medieval, and fantasy armaments, to those of alien and post-apocalyptic worlds! 

436496-thumb140.jpgArms, Armor & More (TSRPG Equipment Volume I)
Regular price: $1.99
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This sourcebook contains illustrated entries for 52 unique items of arms, armor, and other sorts of equipment! Items in it were created for use with the popular and Platinum-bestselling TSRPG (Travel-Sized RPG) but can easily be adapted or used as-is with any fantasy roleplaying games. It includes entries for 19 weapons (including the Falcata of the Dragon, Net of the Deep Ones, and Sickle of Lightning), 20 items of protective gear like armor, helmets, and shields (including the Helm of Oedipus, Mail of Thaumaturgy, and Shield of Balance), and 13 consumable items like potions (including the Potion of Starshine, Flask of Elemental Cold, and notorious Sausage Rope [which can be seen used in the live play video that appears below]).  "Arms, Armor & More" also includes expanded equipment r...

79095-thumb140.jpgDhanurvidya & Varman: The Arms & Armor of India
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 $0.69
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Licensed for use with the 4th Edition of the Dungeons & Dragons Roleplaying Game, this fully-illustrated supplement contains more than 70 new powers; full descriptions and statistics for 24 weapons and 20 items of armor or shields; two new weapon groups; and a section on familiar weapons that might appear in an Indian milieu. While a few arms and armor items from India appear in traditional D&D campaigns, the region's rich and colorful variety of ancient and medieval armaments are largely unknown in most campaign settings. Such arms and armor can be used both to enhance the action of a traditional campaign and to punctuate the distinct, exciting adventures and characters possible in settings inspired by the vast region. This book contains information about the weapons used t...

363962-thumb140.jpgGuns and Super-Guns
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During World War I, development of artillery reached unprecedented levels of lethality, and the most powerful armaments of this sort were truly the super weapons of their day. “Guns and Super-Guns” was written during the last year of the Great War and examines weapons capable of firing huge shells 75 miles on arcs that took them 24 miles over the surface of the earth. This edition of “Guns and Super-Guns” includes all of the black-and-white illustrations that appeared in the original 1918 publication — among them diagrams depicting the path of a long-range projectile and two specialized sorts of shell — along with a number of additional specially-selected full-color images and a full-page photograph. Its topics include Shooting Around the Edge of the Earth, Beyond the Earth's Atmosphere,...

363331-thumb140.jpgIronclads: The Story of the Merrimac & the Monitor
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When the American Civil War broke out in 1861, it sparked an arms race between the Union and the Confederacy, some of the most dramatic episodes of which involved the development of heavily armed and armored ironclad warships. Two of the first and most famous of such vessels were the USS Monitor and CSS Virginia, which engaged in a brutal hull-to-hull battle off the coast of Virginia in March 1862. This engagement, the Battle of Hampton Roads, became justly famous and formed the basis for much of what would follow in both sea and riverine warfare throughout the rest of the conflict. “Ironclads: The Story of the Merrimac & the Monitor” is a clear, evocative, and enlightening account of this famous naval duel by Adam Badeau, a noted American author, Union Army officer, an...

446793-thumb140.jpgOS-TSRPG (Converting Modules from Early Editions of the World’s Most Popular RPG to TSRPG)
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OS-TSRPG is a guide to quickly and easily using, and retaining the flavor of, Old-School dungeon modules with a rules-light storytelling system! This can allow grognards to pull their old adventures off the shelf and run them for friends and family members who are not ever going to learn "Basic," "Expert," or "Advanced/1E" rules, and for newer gamers to enjoy the stories associated with retro scenarios without having to master obsolete game systems. And it also works equally well for more recent editions!  Role-playing games have evolved over the past five decades, with game designers taking the original miniatures-combat derived rule sets down paths of detailed simulation, storytelling approaches, and everything in between. As older systems are replaced by modern interpretations, however,...

362535-thumb140.jpgRay Guns & Ruins
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 $0.69
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This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with mundane and superscience hazards, and guidelines on rooms that might be found anywhere in the wastes. Material in this supplement is stat’ed for the “Basic” OGL/d20 system and can be used as-is with OSR games like the Labyrinth Lord retroclone of D&D or the Mutant Future retroclone of Gamma World and is compatible with and easily adapted to games derived from that syste...

517108-thumb140.jpgTSRPG Basic Rules
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 $0.21
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TSRPG is a rules-light role-playing game that is ideal for collaboratively telling any sorts of stories! Scenarios and supplements we have published for it represent genres that include traditional and swords-and-sorcery Fantasy, Urban Fantasy, modern Mythos Horror, and Post-Apocalyptic Science Fiction.  All of the available scenarios for TSRPG are completely self-standing and include all of the rules, background, and characters needed to play them without any other resources. TSRPG’s complete core rulebook is available in several languages, including English, German, Spanish, and Ukrainian. There are also currently more than a dozen supplements and self-standing scenarios available for TSRPG in English, many of which have been translated into one or more of the afore-mentioned languages. ...

443208-thumb140.jpgWands, Wagons, Whips & More (TSRPG Equipment Volume 2)
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Welcome to "Wands, Wagons, Whips & More"! This fun and colorful sourcebook contains illustrated entries for 52 unique pieces of equipment related to wands, whips, wagons, travel in general, and pirates in particular! Items in it were created for use with the popular and Platinum-bestselling TSRPG (Travel-Sized RPG) and can easily be adapted or used as-is with any fantasy roleplaying games.  "Wands, Wagons, Whips & More" includes entries for 13 wands (including the Wand of Conflagration, Wand of Revelation, and Wand of Transmutation); six different whips (including the Bullwhip of Swashbuckling, Scourge of the Scorpion, and Pomlazka); items that can allow characters to carry more than they otherwise would be able to (including the Potion Belt, Strongbox of Holding, and Coat o...

477641-thumb140.jpgWarning: Danger! A Children’s Guide to Mines & Unexploded Ordnance (Обережно: Небезпека! Дитячий довідник про міни та нерозірвані боєприпаси)
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One of the most serious threats to children in Ukraine, especially those in parts of it that have been occupied or fought over, is the presence of landmines and unexploded ordnance like grenades, fuzes, firing devices, and submunitions.  In response to this tragic and frightening situation, we have created this activity book designed to help children in Ukraine identify, be aware of, and avoid landmines and other explosive hazards. It includes two-dozen coloring book images (many depicting devices at their actual sizes), two puzzles, a board game, and full-color samples of various devices and the game board!  We are currently in the process of distributing as many copies of this publication as possible to vulnerable children in Ukraine, and all proceeds from its sale here will go toward t...

55823-thumb140.jpgWarriors: A Comprehensive OGL Sourcebook for Fantasy Role-Playing Games
Regular price: $6.99
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 $1.99
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 PDF
Warriors is a comprehensive OGL sourcebook for fantasy role-playing games that expands upon the description of the Warrior class in the Dungeon Master’s Guide. It is an invaluable resource both for game masters who want to expand the variety and realism of combat encounters and martial non-player characters and for players who want to enhance the military and combat capabilities of their own characters. Features include: 16 military prestige classes, including the Aerial Cavalryman, Charioteer, Combat Engineer, Executioner, Marine, Mechanist Infantry, Mountaineer, and Sheriff. More than 30 military subtypes, including archers, artillerists, cavalrymen, beast handlers, infantrymen, medics, pathfinders, peasant levies, and templars. Nine non-military subtypes, including bandit...

101237-thumb140.jpgWisdom from the Wastelands Issue #11: Optional Combat Rules
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 $0.23
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In almost every roleplaying game, one of the biggest aspects is combat. Mutant Future is no exception, for, in many ways, combat could be considered one of the game's most crucial aspects - next to mutations! In this spirit, here are several new optional rules a Mutant Lord can use to expand the combat possibilities in his or her game. Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games' Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic" system introduced in the most popular role-playing games of the early 1970s and are easil...

109438-thumb140.jpgWisdom from the Wastelands Issue #21: High-Tech Melee Weapons
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Although most Ancients considered melee weapons like swords, axes, maces, spears, and even exotic ranged weapons such as bolas and shuriken to be archaic, some did practice the use of such weapons, and there were inevitably high-tech versions of them. This issue deals with these modern melee weapons, describes alternate methods of creating them, and introduces some new weapons.  Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic" system introduced in the most popular role-playing g...

110795-thumb140.jpgWisdom from the Wastelands Issue #24: Weapon Modifications
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This issue presents technologies and items for making Mutant Future weapons more lethal and combat more colorful. These additions include expanded range rules, new ammunition types for both modern firearms and archaic missile weapons, and many new ways for your group to satisfy their inner gunsmiths.  Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic" system introduced in the most popular role-playing games of the early 1970s and are easily adaptable to many other games (es...

112108-thumb140.jpgWisdom from the Wastelands Issue #26: Energy Weapons
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 $0.23
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The latest installment in our popular series on leading edge military technology and combat rules, this issue brings five deadly weapon systems and several new combat “conditions” to your gaming table. As a warning, Mutant Lords should use this equipment with care — some of these systems are extremely powerful. Even those weapons that do not appear lethal can devastate specific target types (like robotic units); other items have debilitating temporary effects.  One of the most entertaining aspects of a post-apocalyptic RPG is the many sorts of artifacts. Mutant Future and other popular post-apocalyptic role-playing game rules have decent rules for figuring out and repairing artifacts and, with an eye to providing players and Game Masters with some new and interesting rules ...

125432-thumb140.jpgWisdom from the Wastelands Issue #35: Terror Weapons
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During the final wars, various factions came to rely on psychological tactics like terror, rather than conventional bombs, bullets, and energy beams, as their weaponry of choice. Many believed a terrified populace was an unproductive populace, demoralized and ripe for civil unrest, all useful conditions for the terror-users. Sometimes this strategy worked, but other times it backfired so badly the terror groups were hunted down and destroyed with prejudice. Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any ...

99522-thumb140.jpgWisdom from the Wastelands Issue #3: High-Tech Weapons
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 $0.23
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Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is devoted to new toys that Game Masters can use to reward — or punish — their players. Several of the new weapons presented in this issue have the option of different types of ammunition, adding even more variety to a game. This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing g...

137604-thumb140.jpgWisdom from the Wastelands Issue #43: Optional Combat Rules II
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As a weary game master, nearing the end of a long session and faced with a sudden, sticky conundrum, have you ever looked across at a table full of your eager/irate/meddlesome players (taut  with the expected wisdom of your decision), and thought: “Man ... I wish there was a rule for this”? For many of these unexpected cases, now there is. This issue of Wisdom from the Wastelands introduces mechanics for things like charging, recoil, variable firing stances, cooking off ammunition, and grappling while waving sharp pointy objects. Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Futur...

139520-thumb140.jpgWisdom from the Wastelands Issue #46: High-Tech Weapons 4
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In this issue, the fourth installment of our popular “weapons for every budget and apocalypse” series, we are proud to present more high-tech implements of destruction for your gaming pleasure. There are new laser weapon variants, tools to make an assassin drool, and even a little baby designed to pop the hardest armor and heaviest shields on the Ancient battlefields. So suit up, buckle in, and set the trigger select to “Mayhem” — ’cause it’s a mean old world out there!  Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible wi...

100912-thumb140.jpgWisdom from the Wastelands Issue #9: High-Tech Weapons 2
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The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and Screamers, along with one new associated condition. Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "...

442074-thumb140.jpg~Armas, Armaduras y Más (Equipo para TSRPG Volúmen 1)~
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 $0.20
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 PDF
¡Este libro de consulta contiene entradas ilustradas para 52 artículos únicos de armas, armaduras y otros tipos de equipo! Los elementos que contiene se crearon para usar con el popular y superventas de platino TSRPG (Juego De Rol Compacto), pero se pueden adaptar o usar fácilmente tal cual con cualquier juego de rol de fantasía.  Incluye entradas para 19 armas (incluida la Falcata del Dragón y la Hoz del Rayo), 20 elementos de equipo de protección como armaduras, cascos y escudos (incluido el Casco de Edipo, la Malla de Taumaturgia y Escudo del Equilibrio), y 13 elementos consumibles como pociones (incluida la Poción de Brillo de Estrella, el Frasco de Frío Elemental y la famosa Cuerda de Salchicha [que se puede ver usado en el video de reproducción en vivo que aparece a continuación]). "...

137969-thumb140.jpg~La Baionnette No. 44: Les Bleuets (The Bayonet No. 44: The Blueberries) ~
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 $0.20
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La Baionnette is a French satirical weekly that was published by cartoonist Henry Maigrot from 1915 to 1920. It was intended to boost French morale and took its name from its editor's practice of using it like a bayonet charge to ridicule Germany, caricaturize leaders like Kaiser Wilhelm II and Crown Prince Wilhelm of Prussia, and make incisive social commentary. Its pages were graced by work from some of France's greatest artists, including ones who were famous before the war or went on to achieve it during the interwar period.  This download includes a complete PDF copy of La Baïonnette No. 44: Les Bleuetes and high-resolution TIFF format images of all 26 illustrations that appear in the publication (seven full-color images at 300 dpi and 19 black-and-white images a...

389541-thumb140.jpg~Myrmidonen: Druckbare Figuren für Rollenspiele & Kriegsspiele („Cardstock Characters“)~
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Diese schöngestalteten Miniaturen, gezeichnet von der Fantasy-Künstlerin Amanda Kahl, sind die ideale Verstärkung für jede Art Fantasy-Tisch-Rollenspiel oder Taktikspiel und können dazu benutzt werden, Begegnungen aufzuwerten oder sogar als die Basis dafür zu dienen. Dieses Set herunterladbarer Miniaturen aus der Reihe Druckbare Figuren („Cardstock Characters“) enthält 10 verschiedene Figuren, darunter sieben Myrmidonen, die Angehörige unterschiedlicher ikonischer Klassen darstellen, einen Myrmidonen-Ritter, der auf einem Riesenkäfer reitet, eine hundeartige Kampfbestie „Myrmidog“, sowie ein riesiges Lasttier in Form einer Ameise. Mehrere Exemplare derselben Figuren sind auf der Seite enthalten, um sie abzurunden, und eine horizontal umgedrehte Version des gesamten Sets ist ebenfall...


Total value:$45.78
Special bundle price:$9.99
Savings of:$35.79 (78%)

~ TSRPG (Travel-Sized RPG) ~

Be sure to check out Skirmisher Publishing's popular and Platinum-bestselling TSRPG (Travel-Sized RPG)! This rules-light storytelling game can easily be played anywhere, from the airport waiting area you are stuck in, to the overnight in some hotel where there is nothing to do (and also, of course, in your own home). All the basic rules fit on one page; no dice are needed; characters have just two stats; and any bookkeeping that might be required can be done on a cocktail napkin with a pen borrowed from a waiter. TSRPG is fully supported with sourcebooks that include "Arms, Armor & More," "Wands, Wagons, Whips & More," and "OS-TSRPG," along with 11 compelling scenarios, "The Call of CthulWho," "A Long Way to the Top," "Beating Around the Bush," "A Midsummer Night's Scheme," "On the Plane of Magma," "A Violet Shade of Death," "A Rose for Erato," "Into the Terrorium," "Whiskey in the Jar," "Krampusnacht: Night of the Krampus!," and "Temple of the Banished Suns," all of which include pregenerated characters and the basic rules for the game, allowing them to function as quick-starts for it. We have also had TSRPG translated into a number of other languages, including German (along with three adventures, „Eine Rose für Erato,“ „Auf der Ebene des Magmas,“ and „Tempel der Verbannten Sonnen,“ along with the „OS-TSRPG" supplement), Spanish (along with four adventures, "Una Rosa Para Erato," "Un Tono Violeta de Muerte," ""¡El Plan de Una Noche de Verano"," and "En el Plano de Magma" and the "Armas, Armaduras y Más" and "Varitas, Vagones, Látigos y Más!" supplements), and Ukrainian

English TSRPG   Espanol TSRPG   Deutsch TSRPG   French TSRPG   Yкраїнська TSRPG

Supplements in English TSRPG Wands TSRPG On the Plane of Magma A Violet Shade of Death A Rose for Erato Into the TerroriumTSRPG

Temple of the Banished Suns TSRPG TSRPG Beating Around the Bush Krampusnacht! TSRPG

Supplements en Espanol TSRPG TSRPG TSRPG TSRPG El Plan de Una Noche de Verano TSRPG  

Supplements auf Deutsch TSRPG Magmas TSRPG TSRPG

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Product Information
Publisher Stock #
April #28
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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This title was added to our catalog on April 16, 2025.