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Flint: A Cairn 2e Solo Handbook

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Welcome to Christmas in July! In celebration, this digital title has been marked down by 30%! For more of Santa's savings, visit our Christmas in July sale page.

A Journey of One, Guided by Fate

Think of Flint as a Game Genie(c) that you can plug into your standard Cairn adventure and instantaneously transform it into the perfect solo campaign.


This supplement for Cairn: Second Edition invites you into a symbolic, character-driven experience that preserves the unique narrative-based progression mechanics of Cairn and marries them seamlessly with a new quest-based advancement system that will make you rush home from work just to keep playing.

With a tarot deck as your compass, you’ll uncover quests, endure trials, and interpret the shifting winds of fate as you wander the vast lands of Vald. Whether you’re forging mythic skill paths or wrestling with fateful omens scrivened from the Major Arcana, every choice deepens your story. There are no rails here—only echoes, intuition, and the quiet weight of consequence.

This is not a game. It’s a guide to a solo campaign of Cairn 2e that h. No AI oracle or random table will tell you what happens next—you will. With nothing more than a tarot deck and the core rules of Cairn 2e, you’ll generate your own campaign, character arc, and fate.


Inside you’ll find:

  • A tarot-based quest system that powers advancement through emergent story
  • Four attribute-aligned skill trees, each with five tiers and tons of new upgrades, tactics, and abilities
  • Two simultaneous oracle systems; one that paints detail into every nook & cranny and another that forges narrative turning points—both wondrous and grim
  • Support tables for generating NPCs, locations, traps, encounters, and treasures from each of the 78 tarot cards.
  • A formidable overview of the Arcana including the basics and history of Tarot as well as universal interpretations of each.
  • Over 80 quest prompts matched to the numbered and court cards of the four tarot suits
  • Designed for solo play—but modular enough to use in cooperative or GM-less modes
  • Balanced for Cairn but easily adaptable into any of Cairn's cousins (Into the Odd, Knave, Maze Rats) or OSR systems

Since you've made it all the way down here, that must mean you're into this kind of thing, so just between me and you...

What if we assumed for a moment that what happens in a game is not a game.  That it is real.  That the lands you can discover are being terraformed as we speak.  That the treasures are hiding themselves away, the monsters are readying themselves to strike, the swords are sharpening themselves against flint ready to be drawn and plunged into that which deserves them.

This is the premise of Flint.  It's all real.  And you can discover it all on your own.


This product was made by Man Alone, a human.  The art is either a.) mine, b.) licensed stock art (agonizingly lovingly arranged for hours), or c.) public domain images.


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Reviews (2)
Discussions (5)
Customer avatar
Scott B June 19, 2025 6:59 am UTC
PURCHASER
The Skill Tree diagrams have different titles to the Skill descriptions.

Eg: p56 Mythic Bastion on the diagram is called Unyielding Bastion on p57.
Blade Edict -> Flurry Lord
Hush -> Stillness Before Impact
Glide Work -> Defensive Footwork
This sort of error is found on all four skill trees/skill descriptions.
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Customer avatar
Scott B July 09, 2025 3:43 pm UTC
PURCHASER
Another issue with the skills - the skill Hex Graph says you "can cast from a spellbook without consuming the spell if you pass a WIL save".
But in Cairn, casting from a spellbook gives you Fatigue, it doesn't use up the spell. Casting from a scroll uses up the scroll.

So is this meant to be "cast from a spellbook without getting Fatigue by making a WIL save" or is it mean to be "cast from a scroll without using it up by making a WIL save" ?
Customer avatar
Spencer G June 15, 2025 8:18 pm UTC
PURCHASER
Has the discount for POD expired already? I'm being told it's invalid.
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Customer avatar
Spencer G June 16, 2025 5:51 pm UTC
PURCHASER
Ignore me, I'm an idiot.
Customer avatar
Frederick B June 05, 2025 9:35 pm UTC
PURCHASER
Is this suitable to use with basically any RPG system?
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Customer avatar
Man A June 06, 2025 6:56 am UTC
PUBLISHER
I think its full "effect" is likely realized in an into the odd type system, but any game with emergent world building and allow for open-world exploration and decision making, I think you're going to get a great experience from this guide
Customer avatar
David S May 15, 2025 1:42 am UTC
PURCHASER
Is there a preview?
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Customer avatar
Man A May 15, 2025 1:51 am UTC
PUBLISHER
There should be, I added six pictures, set it to show first 8 pages, and added a PDF preview with pages 3-10. So if it's not showing up there must be something wrong! Let me check
Reply
Customer avatar
Man A May 15, 2025 1:59 am UTC
PUBLISHER
Okay, I updated it with two previews and a vid in the description. it is showing up in the legacy DTRPG site but not on the new one yet...hopefully it updates soon. I'm not sure if I can put links here but I'll try this for the legacy site entry: https://legacy.drivethrurpg.com/product/522147/Flint-A-Cairn-2e-Solo-Handbook?src=fp_u5
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Customer avatar
David S May 21, 2025 2:25 am UTC
PURCHASER
This looks pretty good! Now I regret not buying it when it was on sale.
Customer avatar
Rafael A May 14, 2025 7:25 pm UTC
PURCHASER
consider making an optimized file available with a lower resolution, for those interested in small files for use on a cell phone/tablet
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Product Information
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75
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154.01 MB
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File Last Updated:
May 14, 2025
This title was added to our catalog on May 14, 2025.
Publisher
Man Alone
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