This is an emerging company, and this is where they're breaking the surface. This IronCore engine is very interesting. It is simple, believable, and does it's job by incorporating dramatic effects. The dramatic effects aren't add ons to a simple system, they're integrated with the basic rules. The road warrior aspect of this game is fleshed out very well in this playtest release. There is still work to be done. The vehicle combat needs expansion. The Mythos concept which is hinted at and teased at in the proposed adventures, give a taste of what it might be. Of course the Mythos is supposed to be mysterious, so we can expect them to have some surprises. This game looks very deadly. And that's just the humans threats. We haven't seen what the terrible lovecraftian creatures are capable of. With the world transforming around the characters, it is also similar to an alien exploration game. on your home planet. Chthonian Highways has the ability to pace characters through changing dynamics and moods, from different kinds of threats and environments. It contains possibilities for multiple attitudes for approaching conflicts. The vehicle building and scavenging aspects, will compel players to find creative uses for materials and junk that they find. Of course any modern setting allows for this, but this game will make this aspect intrinsic to gameplay. Thank you IronSpine. Hail Cthulhu, Rise R'lyeh. And you might need an Iron Spine for this game.
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